The differences become clearer if broken down into their essential elements:
| Elements | Rapid Dominance | Decisive Force |
| Objective | Control the adversary's will, perceptions, and understanding | Prevail militarily and decisively against a set of opposing capabilities defined by the MRC |
| Use of Force | Control the adversary's will, perceptions, and understanding and literally make an adversary impotent to act or react | Unquestioned ability to prevail militarily over an opponent's forces and based against the adversary's capabilities |
| Force Size | Could be smaller than opposition, but with decisive edge in technology, training, and technique | Large, highly trained, and well-equipped. Materially overwhelming |
| Scope | All encompassing | Force against force (and supporting capability) |
| Speed | Essential | Desirable |
| Casualties | Could be relatively few in number on both sides | Potentially higher on both sides |
| Technique | Paralyze, shock, unnerve, deny, destroy | Systematic destruction of military capability. Attrition applicable in some situations |
Four general categories of core characteristics and capabilities have been identified that Rapid Dominance-configured mission capability packages must embrace. These are identified briefly and discussed in later chapters.
First, Rapid Dominance seeks to maximize knowledge of the environment, of the adversary, and of our own forces on political, strategic, economic, and military/operational levels. On one hand, we want to get into the minds of the adversary far more deeply than we have in the past. Beyond operational intelligence required for battlefield awareness, Rapid Dominance means cultural understanding of the adversary in ways that will affect both ours and their planning and the outcome of the operation at all appropriate tactical and strategic levels.
Second, Rapid Dominance must achieve rapidity in the sense of timeliness. Rapid Dominance must have capabilities that can be applied swiftly and relatively faster than an adversary's.
Third, Rapid Dominance seeks to achieve total control of the environment from complete "signature management" of both our and the adversary's information and intelligence to more discrete means to deceive, disguise, and misinform.
Fourth, Rapid Dominance aims to achieve new levels of operational competence that can virtually institutionalize "brilliance." In some cases, this may mean changing the longstanding principle of military centralization and empowering individual soldiers, sailors, and airmen to be crucial components in applying and directing the application of force.
As we move to turn this concept into specific doctrine and capabilities for future evaluation, there is another emerging reality to consider. If the commercial-economic sector is transforming at the current rate and breadth, it could be that, over the course of many years, the defense industrial base would follow suit, or face irrelevance and extinction. Clearly, there are certain areas in defense which will never or may never be eliminated or replaced. Nuclear systems are a current example.
Should this trend of commercial dominance play out, it may mean that military force design and procurement will become dependent on the private sector and commercial technology. Rapid Dominance is a first conceptual step to deal with this possibility.
The purpose of this paper is to outline the beginnings of the concept of Rapid Dominance, its concentration on strategy, technology and innovation, and its focus on Shock and Awe. Based on this, subsequent steps will involve expanding mission capability packages concepts consisting of operations harmonized with doctrine, organization, and systems and then move on to field prototype systems for further test and evaluation as advanced concept technology demonstrations.