[349.—STALEMATE.]

Some years ago the puzzle was proposed to construct an imaginary game of chess, in which White shall be stalemated in the fewest possible moves with all the thirty-two pieces on the board. Can you build up such a position in fewer than twenty moves?


[350.—THE FORSAKEN KING.]

Set up the position shown in the diagram. Then the condition of the puzzle is—White to play and checkmate in six moves. Notwithstanding the complexities, I will show how the manner of play may be condensed into quite a few lines, merely stating here that the first two moves of White cannot be varied.


[351.—THE CRUSADER.]

The following is a prize puzzle propounded by me some years ago. Produce a game of chess which, after sixteen moves, shall leave White with all his sixteen men on their original squares and Black in possession of his king alone (not necessarily on his own square). White is then to force mate in three moves.