When a number of knights were engaged on each side, it was called a tournament.
Sometimes this was played with weapons of lath, the players being arrayed in gorgeous costumes. Sometimes the tournament was a mimic battle, and was then usually fought between hostile factions. In a contemporary MS. in the British Museum we have a detailed account of all the preparations for a contest of arms.
The heralds of the King, noble, or lady who designed to give a joust travelled to towns, castles, and sometimes from court to court of foreign countries, clothed in the insignia of their office, and made public announcements of the event in each place, inviting knights to come and try their skill against the home champions.
In the MS. there is an account of all the equipment that is required by a knight for such an occasion: a suit of armour and horse with trappings, an armourer, with hammer and pincers to fasten the armour, two servants on horseback in suitable costume, who are his squires, and six servants on foot, dressed alike.
As the fixed day approaches, the visitors flock from all parts, and find lodgings in the castle or in the town, or else pitch their tents in a meadow near the Castle. A suitable piece of ground is selected, barriers are put around it, and “grand stands” are erected for the ladies and gentry. On the day, the knights rise up at sunrise and bathe, and then are carefully armed, by their squires and armourers.
Then they come into the field, with their helms borne before them, and with servants (squires) carrying their lances. They are announced by the heralds to the assembled company of “ladyes and gentilwomen.” Each of the strangers who comes to the field has to satisfy the officer-at-arms that he is a “gentilman of names and armes,” and to take oath that he has no secret weapons or unfair advantage.
When this is satisfactorily completed, they put on their helms, and each of the home champions in turn runs two or more courses with a stranger knight. A course is successfully run if each breaks his lance full on the breastplate or helmet of his adversary, but neither is unhorsed; and they retire amidst the plaudits of the spectators.
If a knight is unhorsed, or lose his stirrup, he is vanquished, and retires from the game. Following that, there is probably a miniature tournament between the home champions and the strangers.
At length, when all have run their courses, the knights remove their helmets before the ladies, make their obeisance, and retire to their lodgings to change. Then they return, and a lady presents a prize to the one who is considered the best “juster,” and prizes of less value to those who have taken the second and third places in the contest, making a little speech suitable to the occasion. The herald comes forward and announces: “John hath justed well, Richard hath justed better, and Thomas hath justed best of all.” A dance completes the function, in which the champion knight leads off with the lady of the tournament.