Terra-cotta pedestal.
One day we strolled through the remains of two deserted cities, situated in a park-like forest neighbouring Penyow. Viang Meh Ta Lat lies adjacent to the town, and was built in two or three compartments. It contains ruins of temples and pagodas, and is upwards of a mile long. Viang Poo Lam, which lies to the north-east of Viang Meh Ta Lat, is surrounded by double ramparts, with a ditch separating them. The ditch is 60 feet in width at the top, 15 feet at the bottom, and 20 feet deep from the crest of the inner rampart, which is 5 feet high, and 15 feet from the outer rampart, which is 10 feet high.
Amongst the ruins we came across several fine images of Buddha cut out of stone; and near one of the pagodas, saw some octagonal tiles, which measured 2 feet across, and were 2 inches thick—the largest I have seen in Indo-China. The neighbourhood must have been famous at one time for its pottery, for besides the tiles, I found the remains of a large and handsomely executed terra-cotta image and pedestal in the grounds of one of the monasteries in the city. The mutilated supporters to the pedestal are elephants and eagles, the latter representing “Garuda,” the sacred bird of Vishnu, in the Hindoo Pantheon, which was the mortal foe of the nagas or dragons, and all the snake race. Whilst rambling about these cities I became nearly clothed with caterpillars—whether of the silk-worm or not I do not know—which were dangling in myriads by long threads from the branches of the trees.
On our return, Jewan came to me with a long face, complaining that the people in the town had given him some pieces of pottery instead of change, and asked what he should do. On looking at them I found they were octagonal in shape, and stamped on one side with Chinese letters. After showing them to Dr M‘Gilvary, he said they were the ordinary gambling currency of the place, and represented two-anna and four-anna pieces. It appears that the gambling monopolist has the right to float them, and they are in general use amongst the people as small change. They remain current as long as the Chinese monopolist is solvent or has the monopoly. If he loses it, he calls the tokens in by sending a crier round, beating a gong and informing the people that he is ready to change the tokens for money. Dr M‘Gilvary said that such tokens formed the sole small change at Zimmé before the Bangkok copper currency supplanted them.
Phya Khrut or Garuda, the king of eagles.
In every village throughout Siam may be found common gambling-houses. These houses are usually built of bamboo; the entire front being of unsplit bamboo placed perpendicularly, every other one extending not more than four feet from the ground. This plan enables those passing to see what is going on inside, and is evidently intended as a bait. Everything is done to attract people to the den. Musicians and play-actors are hired and separated from the gamblers by a paper screen, with lamplight on the side of the performers, behind which a man is employed making shadow puppet-shows for the amusement of the spectators. A great gong is beaten, men utter unearthly sounds through horns, and the discord is made more complete by the grating notes of various stringed instruments and unmusical human voices. Play usually begins late in the afternoon, and lasts far into the night. At one end of a Chinese gambling-saloon is often an altar, and on it a figure of the god of luck. When weary with gambling or temporarily dispirited, the Siamese retire to watch the musicians and play-actors. The gambling in Siam consists, besides lotteries, of the mat game, the brass-cup game, the fish, shrimp, and crab game, and games at cards, which are conducted as follows:—
The Mat Game.—The gambling is conducted on one general plan, which is subject to certain modifications, probably for the sake of variety, lest the gamblers should weary of the monotony of a single method. A large mat, twelve or fifteen feet square, is placed on the floor. On this mat are two lines forming a rectangular cross. The four angles made by the two lines are marked respectively 1, 2, 3, 4. The proprietor sits on the mat in the angle marked 4, and has near him a pile of cowries (small shells formerly used as money in Siam). From this pile he takes a double handful. The gamblers place their money on any one of the numbers they choose. We will suppose there are but four playing, and that each places a tical on a different number.
After the players have put down their stakes, the proprietor counts out his double handful of shells into fours, and notes the remainder. If there is a remainder of two, the man who placed his money on No. 2 doubles his money. No. 4 loses his, while Nos. 1 and 3 neither lose nor win. If there is a remainder of 1, No. 1 doubles his money, No. 3 loses, Nos. 2 and 4 neither lose nor win. But there may be twenty or thirty playing. The principle is the same. All whose money is on the number representing the remainder, after counting out the fours, double their money; while all on the opposite numbers lose, and the other two numbers neither lose nor win. If the shells amount to even fours, No. 4 wins.
There is one modification of this game. The gamblers may place their money on the diagonal line between 2 and 3: then if there is a remainder of 2 or 3, that money is doubled; while if there is a remainder of 1 or 4, it is lost. In this case the chances both of gaining and losing are doubled.