[J] Exhibiting consummate coolness in a "do or die" predicament.—Pollock.

[K] 33. B. to B's 5th is evidence with what perfect lucidity Lasker detects the weak spots, and how immediately he takes advantage of his opponent's slightest omission or commission.—Hoffer.

[L] ... Imprudent. The King should make for safety in the corner, via B's 2d.—Mason.

[M] Threatening R. to B's 8th.—Gunsberg.

[N] ... 41. Q. to Q's 2d is a final blunder. 41. R to Q's 2d should have been played, or R. to K's 3d. The game is now over. It will be readily admitted that it is a well-earned victory which none will grudge the plucky young player.—Hoffer.
... We really cannot see a satisfactory move, for if R. to K's 3d, then follows Q. to B's 2d (ch.), and R. to B's 8th. Or if Q. to Q's sq. then likewise Q. to B's 2d (ch.) should gain some advantage, as, on King playing to Kt's 4th, White could continue with P. to R's 4th (ch.) and Q. to Q. B's 5th, &c.—Gunsberg.

The Queen's Pawn Game, or Scotch Gambit.
GAME THE FIRST.

WHITE. BLACK.
1. P. to K's 4th.1. P. to K's 4th.
2. K. Kt. to B's 3d.2. Q. Kt. to B's 3d.
3. P. to Q's 4th.3. Kt. takes P.
It is from your third move the opening derives
its name of "The Queen's Pawn Game."
4. Kt. takes Kt.4. P. takes Kt.
5. Q. takes P.5. Kt. to K's 2d.
6. K. B. to Q. B's 4th.6. Kt. to Q. B's 3d.
7. Q. to her 5th.7. Q. to K. B's 3d. (best)
8. Castles.8. B. to K's 2d.

You have a better opened game, but the superiority is not important.

Variation I.
Beginning at White's 4th move.