When you hold but two trumps with two against you, be careful about taking the third round of trumps when your adversaries hold an established suit; if the trumps are divided no doubt the lead will save a trick; but you risk finding both trumps in one hand, in which case the adversary will draw or force your remaining trump and make his suit. The trump lead cannot win more than one trick and it may lose several.

With three remaining trumps, if your suit is established, the third round should always be taken. Should you find after one or two rounds that the trumps are banked in one hand against you, it is, as a rule, better to force the opponent’s hand than to continue the trump lead. This gives you the long trump, which is no inconsiderable advantage.

The adversaries’ high trumps are sometimes placed after one round, so that it may be advisable to discontinue the trump lead temporarily until you can lead to better advantage from the weaker hand.

When you hold the commanding card of each side suit and do not wish the lead of your long suit to be interrupted, it is good play to lead the losing trump. If, however, you are not in a position to win any card the adversary may lead, it is better play to force the commanding trump.

WHEN TO TRUMP

If the adversary attempts to force your strong hand, it is usually advisable to accept the force. Only in rare cases does it pay to allow the opponent to continue the lead of his established suit.

At times you can afford to give the adversary one trick, knowing that, on the next lead, your weak hand can take the “ruff.”

With two trumps against you it is often good play to discard rather than to “ruff” with the commanding trump. But to gain by your play, you should hold a certain entry card in the suit that the adversary must lead.

With one trump against you, do not use your one remaining trump until the leader’s partner is exhausted in the leader’s suit.

If the adversary leads a suit which you can trump in either hand, the “ruff” should invariably be taken in the weak hand, and a discard made in the strong one.