Rapid Fire.
| Range | Time | Shots | Target | Position | Sights | Ammunition |
| 100 | 1 min. | 10 | D | Prone | Leaf | Service |
| 100 | 1 min. | 10 | H | Prone | Leaf | Service |
| 200 | 1 min. | 10 | D | Kneeling from standing | Leaf | Service |
| 200 | 1 min. | 10 | H | Prone from standing | Leaf | Service |
| 300 | 1'-10" | 10 | D | Prone from standing | Leaf | Service |
| 300 | 1'-10" | 10 | H | Prone from standing | Leaf | Service |
At each range with the rapid fire 5 additional shots should be fired with the battle sight and with half the allotted time.
(f) A course should be laid off in an open field. The base should be marked. At least 5 natural objects whose distances are to be estimated should be placed so that they are clearly visible from the base. The objects should be men standing, kneeling or prone, and should be placed from 550 to 1,200 yards from the base. Each company should be conducted to the base and extended along it, backs towards the objects, in single rank. Each man should have a pencil and paper. The objects whose distances are to be estimated are pointed out by the company commander and the men told to estimate and record their estimates. At the conclusion of the exercise, the company commander should read off the correct distances, and have each man figure his per cent of error. It is important that the men know the correct distances while the objects are still in view.
For record, paragraph 85, s.a.f.m. should be followed.
Remember that there are four principal ways to estimate distances by: 1, it cannot be more than a certain distance, and it cannot be less than a certain distance—take the mean; 2, divide the distance into a certain number of familiar lengths; select a halfway point, estimate this and multiply by 2; 3, estimate the distance along a parallel line, as a road having well defined objects; 4, take the mean of several estimates.
(g) In combat the platoon is the fire unit. The fire of the company, battalion or regiment is nothing more than the combined fire of all the fire units. The enemy can be imaginary, outlined or represented. The exercise must be conducted under an assumed tactical situation. The commander must lead his men according to the assumptions made by the umpire. Signals are used to indicate the enemy's actions, strength, etc. The situation should be simple, and after the exercise a critique should be held on the ground. Combat practice with ball ammunition against disappearing targets, and at estimated ranges, gets excellent results. The officer conducting the exercise will prohibit the advance if it would be impossible were the enemy real.
Have every man play the game.
A point to be remembered is that for battle sight the sight slide must be as far to the rear as it will go. If it is part way up the leaf, the drift correction cut in the slot upon which it moves will throw it to the left, and left windage will be taken.
Point blank range is 530 yards. Battle sight is set for this distance because this is the extreme range at which a bullet would strike a man kneeling between the rifle and the target.