[947]. Maneuvers. In the case of the maneuver the problem is the same as in the war game, except that you are dealing with real, live men whom you can not control perfectly, and there is, therefore, much greater chance for mistakes.

[948]. The battle. A battle is only a maneuver to which is added great physical danger and excitement.

General rules and principles that must be applied in map problems, terrain exercises, the war game and maneuvers

[949]. Everything that is done must conform in principle to what should be done in battle—otherwise your work is wasted—your time is thrown away.

In solving map problems and in the war game, always form in your mind a picture of the ground where the action is supposed to be taking place—imagine that you see the enemy, the various hills, streams, roads, etc., that he is firing at you, etc.—and don't do anything that you would not be able to do if you were really on the ground and really in a fight.

Whether it be a corporal in command of a squad or a general in command of an army, in the solution of a tactical problem, whether it be a map problem, a terrain exercise, a war game, maneuver or battle, he will have to go through the same operation:

At first these three steps of the operation may appear difficult and laborious, but after a little practice the mind, which always works with rapidity in accustomed channels, performs them with astonishing quickness.

The child beginning the study of arithmetic, for example, is very slow in determining the sum of 7 and 8, but later the answer is announced almost at sight. The same is true in tactical problems—the process may be slow at first, but with a little practice it becomes quick and easy.

[950]. Estimating the Situation. This is simply "sizing up the situation," finding out what you're "up against," and is always the first thing to be done. It is most important, and in doing it the first step is to determine your MISSION—what you are to do, what you are to accomplish—the most important consideration in any military situation.