[109]. Steps and marchings and movements involving marchings habitually executed in quick time. All steps and marchings and movements involving march are executed in quick time unless the squad be marching in double time, or double time be added to the command; in the latter case double time is added to the preparatory command. Example: 1. Squad right, double time, 2. MARCH (School of the Squad). (61)
Quick Time
[110]. Being at a halt, to march forward in quick time: 1. Forward, 2. MARCH.
At the command forward, shift the weight of the body to the right leg, left knee straight.
At the command march, move the left foot smartly straight forward 30 inches from the right, sole near the ground, and plant it without shock; next in like manner, advance the right foot and plant it as above; continue the march. The arms swing naturally. (62)
[111]. Being at a halt, or in march in quick time, to march in double time: 1. Double time, 2. MARCH.
If at a halt, at the first command shift the weight of the body to the right leg. At the command march, raise the forearms, fingers closed, to a horizontal position along the waist line; take up an easy run with the step and cadence of double time, allowing a natural swinging motion to the arms.
If marching in quick time, at the command march, given as either foot strikes the ground, take one step in quick time, and then step off in double time. (63)
To resume the quick time: 1. Quick time, 2. MARCH.
At the command march, given as either foot strikes the ground, advance and plant the other foot in double time; resume the quick time, dropping the hands by the sides. (64)