Hearne, in his Journey to the Frozen Ocean, says:—"It has ever been the custom, among those people, for the men to wrestle for any woman to whom they are attached; and, of course, the strongest party always carries off the prize. A weak man, unless he be a good hunter, and well beloved, is seldom permitted to keep a wife that a stronger man thinks worth his notice; for at any time when the wives of those strong wrestlers are heavily laden either with furs or provisions, they make no scruple of tearing any other man's wife from his bosom, and making her bear a part of his luggage. This custom prevails throughout all their tribes, and causes a great spirit of emulation among their youth, who are, upon all occasions, from their childhood, trying their strength and skill in wrestling ... The way in which they tear their women and children from one another, though it has the appearance of the greatest brutality, can scarcely be called fighting ... On these wrestling occasions the by-standers never attempt to interfere in the contest. It sometimes happens that one of the wrestlers is superior in strength to the other, and, if a woman be the cause of the contest, the weaker is frequently unwilling to yield, notwithstanding he is greatly overpowered. I observed that very few of those people were dissatisfied with the wives which had fallen to their lot, for, whenever any considerable number of them were in company, scarcely a day passed without some overtures being made for contests of this kind, and it was often very unpleasant to me to see the object of the contest sitting in pensive silence watching her fate, while her husband and his rival were contending for his prize. I have, indeed, not only felt pity for those poor wretched victims, but the utmost indignation, when I have seen them won, perhaps by a man whom they mortally hated. On these occasions, their grief and reluctance to follow their new lord has been so great, that the business has often ended in the greatest brutality; for, in the struggle, I have seen the poor girls stripped quite naked, and carried by main force to their new lodgings. At other times it was pleasant enough to see a fine girl led off the field from the husband she disliked, with a tear in one eye, and a finger in the other; for custom, or delicacy, if you please, has taught them to think it necessary to whimper a little, let the change be ever so much to their inclination."

(2) Game of bones—gambling—games of chance.—p. 143.

Gaming seems to be a natural passion of man, and is carried to a great excess among the American Indians. The games they play are various, but all are for the acquisition of coveted wealth; they never play without a stake, and that, considering the amount of their possessions, a very heavy one. They are emphatically gamblers. I have supposed that a description of their principal games may not be uninteresting to the reader, and have therefore subjoined the following:—

The game of the dish, which they call the game of the little bones, is only played by two persons. Each has six or eight little bones, which at first sight may be taken for apricot stones; they are of that shape and bigness. They make them jump up by striking the ground or the table with a round and hollow dish, which contains them, and which they twirl round first. When they have no dish, they throw the bones up in the air with their hands. If in falling they come all of one colour, he who plays wins five. The game is forty up, and they subtract the numbers gained by the adverse party. Five bones of the same colour win but one for the first time, but the second time they win the game. A less number wins nothing.

He that wins the game continues playing. The loser gives his place to another, who is named by the markers of his side; for they make parties at first, and often the whole village is concerned in the game. Oftentimes also, one village plays against another. Each party choses a marker, but he withdraws when he pleases, which never happens but when he loses. At every throw, especially if it happens to be decisive, they make great shouts. The players appear like people possessed, and the spectators are not more calm. They make a thousand contortions, talk to the bones, load the spirits of the adverse party with curses, and the whole village echoes with imprecations. If all this does not recover their luck, the losers may put off their party till next day. It costs them only a small treat from the company.

Then they prepare to return to the engagement. Each invokes his genius, and throws some tobacco in the fire to his honour. They ask him above all things for lucky dreams. As soon as day appears, they go again to play; but, if the losers fancy that the goods in their cabins made them unlucky, the first thing they do is to change them all. The great parties commonly last five or six days, and often continue all night. In the meantime, as all the persons present are in an agitation that deprives them of reason, they quarrel and fight, which never happens among the savages but on these occasions, and when they are drunk. One may judge, if, when they have done playing, they do not want rest.

It sometimes happens that these parties of play are made by order of the physician, or at the request of the sick. There needs no more for this purpose than a dream of one, or the other. This dream is always taken for the order of some spirit, and then they prepare themselves for play with a great deal of care. They assemble for several nights to try and to see who has the luckiest hand. They consult their genii, they fast, the married persons observe continence; and all to obtain a favourable dream. Every morning they relate what dreams they have had, and all things they have dreamt of, which they think lucky; and they make a collection of all, and put them into little bags, which they carry about with them; and, if any one has the reputation of being lucky, that is, in the opinion of these people, of having a familiar spirit more powerful, or more inclined to do good, they never fail to make him keep near him who holds the dish, they even go a great way to fetch him; and, if through age or any infirmity he cannot walk, they will carry him on their shoulders.

There is a game played by the Miamis, which is called the game of straws. These straws are small reeds, about the size of wheat straws, and about six inches long. They take a parcel, which are commonly two hundred and one, and always an odd number. After having shuffled them in well together, making a thousand contortions, and invoking the genii, they separate them with a kind of awl, or a pointed bone, into parcels of ten each: every one takes his own at a venture, and he that happens to get the parcel with eleven, gains a certain number of points that are agreed on. The whole game is sixty or eighty **** They have two games more, the first of which is called the game of the bat. They play at it with a ball, and sticks bent, and ending with a kind of racket. They set up two posts, which serve for bounds, and which are distant from each other according to the number of players. For instance, if they are eighty, there is half a league distance between the two posts. The players are divided into two bands, which have each their post. Their business is to strike the ball to the post of the adverse party without letting it fall to the ground, and without touching it with the hand; for, in either of these cases, they lose the game, unless he who makes the fault repairs it by striking the ball at one blow to the post, which is often impossible. These savages are so dexterous at catching the ball with their bats, that sometimes one game will last many days together.

The game described by Mackenzie, and called the game of the platter, is the same game, I think, that Charlevoix calls the "Game of the Bones." Of the passion for gaming of the Beaver Indians, see his Journal, 149. The same author (page 311), describes another game played by the Indians of the Rocky Mountains. It was played by two persons, each of whom had a "bundle of about fifty small sticks, neatly polished, of the size of a quill, and five inches long; a certain number of these sticks had red lines round them; and as many of these as one of the players might find convenient were curiously rolled up in dry grass, and, according to the judgment of his antagonist, respecting their number and marks, he lost or won."

(3) Songs and Dances.—p. 147.