PART XII.
A "COUP DE PIQUET."

In which you repique with Cartes-blanches,[N] and gain the Game in spite of being capoted. This Game consists of one hundred points.

Arrange a pack of cards beforehand in the following manner:

As this arrangement of the cards, would be much too long a proceeding to enact before your adversary, the best plan is to have a pack of cards ready prepared, and to exchange them for those on the table, before beginning to play.

Make a false cut, and deal three at a time.

After which, you commence by showing cartes-blanches (which counts ten), then discard the seven, eight, and nine of diamonds; and, if required, the eight of spades. If your adversary leaves, as he ought to do, a card on the talon, you have, by the rentrée of the queen of clubs, the knave of clubs, and the knave of hearts, a sixième in clubs, and a quint in hearts, with which you repique, and make a hundred and seven points. You will be the winner, even if you are capoted.

For, your adversary having discarded, according to the rules of the game, the queen, knave, nine, and seven of spades, has taken for his rentrée the king and queen of hearts, the king of clubs, and the king of spades.

He will hold in his hand a quint major in diamonds, a quatorze of aces, and a quatorze of kings, with which, had they been good, he would have made one hundred and forty-nine points.