then the computer wants you to give it a username (nickname, handle) and type a password. Type your last name and hit return; then type your password and hit return. If you are sure the system is meant for the general public—say it is a donor database run by the Red Cross—try obvious names like "redcross", "anonymous", or "public". If the account is meant for general use then: (1) no password will be required, or (2) any password at all will work, or (3) the password will be something easy like "redcross" (again) or "donor" or "guest".

9. (system prompts and help) If the computer prints a funny symbol (called a prompt—often it is a dollar sign, percent sign, question mark, right angle bracket or some such) and sits there blinking at you, it is waiting for a command. Try "help" or "?" to find out what is possible. Or try "man intro" (UNIX systems only) to read the online manual. There might be a help key or help command on a menu.

10. (text buffers) At some point you may be composing a message. You type the message, of course. You may or may not have to type "return" at the end of each line—experiment with this. You can erase any mistakes with the delete key. See if the cursor (blinking marker that marks where you type) can be moved around with arrow keys or a mouse. If there is a mouse, you can select text by "dragging" across it (hold down button, move mouse, release mouse). Once selected a large block of text can be deleted with the delete key or moved by issuing the "cut" command (look for a function key or command on the "edit" menu) and then the "paste" command.

11. (usernames) if you need to know someone's username, try their last name (goodwin) , first initial or both initials and last name (jgoodwin, jegoodwin), or all three initials (jeg). Be warned that many sites add numbers (goodwin21), use serial numbers (g21135), or use cutesy aliases (thumper). Usernames are usually all lowercase.

12. (case sensitivity) if nothing seems to work the way it is supposed to check your caps lock. Most systems are either case-sensitive (like UNIX) or automatically translate commands to all upper case. Thus "help", "HELP", and "Help" are either three differnt commands or one and the same.

13. (saving your work) With most programs, whatever you do or change is not permanent unless you write the changes to disk. You "save" your work by selecting "save" from the "file" menu or some other method. Often there are two commands for exiting—one that saves your work and one that discards it. For example, "exit" might save changes and "quit" ignore them. If your program does not have an "autosave" feature—and even if it does—you should save your work every 15 minutes at least.

14. (quitting or logging off) After you have properly saved your work you can quit your program or system by finding the quit command (look at the bottom of either the first or last menu on the menu bar), or by typing "quit", "exit", "q", "x", "bye", "lo", "logout", "logoff", or something similar.

APPENDIX B. USING A MODEM

Using a modem (modulator-demodulator) is relatively easy if you follow the instructions that come with the modem and the communications software. These instructions cannot

BUYING A MODEM: BASIC FEATURES