3. Run KERMIT on the recieving machine

4. Wait for the transfer to finish.

You will have to read your software manual for more specific instructions, unless you have a direct internet connection or SLIP connection. In these cases you can issue a File Transfer Protocol (FTP) command to whichever computer and the details at the other end are automatically taken care of. See Chapter X for more detail on transferring data.

DISCONNECTING

You will want to use whatever "logoff" procedure the remote computer wants. If your manual or other literature doesn't tell you, and you can't get any information by trying "help" or "?", try the following commands: "logout", "logoff", "lo", "bye", "exit", "quit".

If all else fails you can drop the carrier using the "hangup" command (or escape back to your system and send "ATH" to your modem—attention, hangup).

As a last resort pull the plug and your telephone company will disconnect you, then exit your software and turn off your computer.

You may have to get your modem's attention by typing the "escape
sequence", which varies from modem to modem or connection to connection.

<Appendix C> Technical Details of Internet Connections

[This chapter is under construction]