but the attempt was a dismal failure. Si separated from the crowd and joined him. They took an unfrequented and roundabout way back to camp.

"I feel all broke up. Si," said Shorty. "I wish that we were goin' into a fight, or something to stir us up."

Si understood his partner's mood, and that it was likely to result in an outbreak of some kind. He tried to get him over to the house, so that he could get him interested in work there.

They came to a little hidden ravine, and found it filled with men playing that most fascinating of all gambling games to the average soldier—chucka-luck. There were a score of groups, each gathered around as many "sweat-boards." Some of the men "running" the games were citizens, and some were in uniform. Each had before him a small board on which was sometimes painted, sometimes rudely marked with charcoal, numbers from 1 to 6.

On some of the boards the numbers were indicated by playing-cards, from ace to six-spot, tacked down. The man who "ran" the game had a dice-box, with three dice. He would shake the box, turn it upside down on the board, and call upon the group in front of him to make their bets.

The players would deposit their money on the numbers that they fancied, and then, after the inquiry, "All down?" the "banker" would raise the box and reveal the dice. Those who had put their money on any of the three numbers which had turned up, would be paid, while those who bet on the other three would lose.

Chuck-a-luck was strictly prohibited in camp, but it was next to impossible to keep the men from playing it. Citizen gamblers would gain admittance to camp under various pretexts and immediately set up boards in secluded places, and play till they were discovered and run out, by which time they would have made enough to make it an inducement to try again whenever they could find an opportunity. They followed the army incessantly for this purpose, and in the aggregate carried off immense sums of the soldiers' pay. Chuck-a-luck is one of the fairest of gambling games, when fairly played, which it rarely or never is by a professional gambler. A tolerably quick, expert man finds little difficulty in palming the dice before a crowd of careless soldiers so as to transfer the majority of their bets to his pocket. The regular citizen gamblers were reinforced by numbers of insatiable chuck-a-luckers in the ranks, who would set up a "board" at the least chance, even under the enemy's fire, while waiting the order to move.

Chuck-a-luck was Shorty's greatest weakness. He found it as difficult to pass a chuck-a-luck board as an incurable drunkard does to pass a dram-shop.

Si knew this, and shuddered a little as he saw the "layouts," and tried to get his partner past them. But it was of no use. Shorty was in an intractable mood. He must have a strong distraction. If he could not fight he would gamble.

"I'm goin' to bust this feller's bank before I go another step," said he, stopping before one. "I know him. He's the same feller that, you remember, I busted down before Nashville. I kin do it agin. He's a bum citizen gambler. He thinks he's the smartest chuck-a-lucker in the Army o' the Cumberland, but I'll learn him different."