With a sharp who works the bottom-deal, the memorising of five cards only is sufficient. He notes the five cards and leaves them at the bottom of the pack which is given to be cut. After the cutting, he picks up the bottom half of the pack, leaving the other upon the table. If the five cards at the bottom are good ones he deals them to himself, but if, on the contrary, they are little ones, which would make a bad hand, he deals them to his opponent. He will always let the opponent have them unless they are exceptionally good, because it is worth more than half the game to know what cards one has to contend with.
It is in the game of 'Poker,' however, that counting-down is of the greatest assistance. The cards are dealt round five to each player, and we will suppose it is the sharp's turn to deal next. He throws his hand, face downwards, on the table, and puts the rest of the pack on top of it. He therefore knows the five bottom cards of the pack, having memorised his hand. Even though some of the other players may understand counting-down, no one will suspect that any trickery is in progress, as the whole proceeding is quite usual and perfectly natural.
Having the whole of the cards in a heap in front of him, the sharp now takes them up to straighten or level them, somewhat ostentatiously keeping their faces turned well away from him, so that he cannot see a single card. He does not overdo this appearance of honesty however. That would be almost as fatal as an appearance of cheating.
The cards being straightened, the shuffle has now to be accomplished. In this case it will be one of the second, or partial order. The sharp takes good care, in riffling down or what not, to leave undisturbed the five cards he has memorised, and finally to have them in such a position within the pack, that the cut and deal will leave them at the top. His object, of course, is to have the choice of those five cards in the draft. If he has been fortunate in his manipulation, the card which comes to him on the last round of the deal will be one of those five. In that case he knows the value of the two or three top cards, and looking at his hand he can tell whether either of them will be of use to him when it comes to his turn to draw. If so, in giving off the draft to the other players, he may, if opportunity serves, hold back the card or cards he requires. Then the other hands being complete, he can throw away a corresponding number of indifferent cards from his hand and take the selected ones for himself. Generally speaking, this method will enable him to retain and utilise a card which, otherwise, he would have thrown away as being useless, and very often enable him to make 'two pair.'
It is manifest that however skilfully this may be done, there is a strong element of uncertainty attaching to the result. The player who cuts the pack may not divide it in the right place by a card or two, and therefore it might happen that the whole of the five cards may be distributed in the deal. But it is bound to come right sometimes, and then it is worth all the trouble and annoyance of the previous failures; but whether it is successful or not, it is done as a matter of routine, and if only for the sake of practice, every time the sharp has to deal. He cannot exercise himself too much in such a difficult operation. Still there is a good bit of chancework about it which is not at all acceptable to the sharp, and to obviate this two sharps will often work in secret partnership. The dealer, having memorised his own hand, which he has plenty of time to do thoroughly, waits until his partner's cards are done with. When that moment arrives, the accomplice passes his cards to the dealer in such a way that their faces can be seen. These must be remembered at a glance. The dealer has now ten cards to work with instead of five, and thus the chances are far more than proportionately greater. Some of the known cards are sure to be at the top of the pack, ready for the draft, and looking at the last card which has fallen to him on the deal, the sharp can tell what they are. If, in addition, it is the confederate who cuts the cards, of course the game becomes too strong to be beaten. He is sure to cut the pack at the right place.
If the sharp is a fine shuffler, with a good memory, well-trained in this class of work, he can dispense with an accomplice, and do quite as well without one. Supposing it to be his turn to deal next, he looks at his hand, and if the cards he holds are not of much consequence, he 'passes,' that is, he stands out of the game for the time being. Meanwhile he gathers up the pack and discards, and keeping the faces of the cards turned away from him he evens them up in readiness for the deal. Then he waits until the two or three hands that are being played are called or shown up. With a glance, he remembers as many of these cards as he conveniently can, places them either at the top or bottom of the pack and 'holds' them during the shuffle, arranging their position in the pack as in the former cases.
The last card which comes to him on the deal being one of these, he knows the sequence of several of the top cards which remain in the pack. Consequently he not only knows what he is giving off in the draft to others, but also what remains for him when it is his turn to draw. If, then, it suits him best to discard, as to which he does not stand in doubt as the other players do, he throws away according to the nature of the cards he will have to draw from the pack to replace his discards. It really is just the same thing as though he had two hands dealt to him instead of one. He has the opportunity of making his selection from at least twice as many cards as either of his opponents.
Unless the reader should happen to be himself a high-class sharp, he can have no idea of how well this is done by some men who make it their speciality. It is a method which renders a good shuffler—expressive term—with a good system of artificial memory, well-nigh invincible at such a game as Poker. Counting-down is simple, when you can do it; it is impossible of detection by ordinary players, and best of all, even smart gamblers will stand the work. After that no more need be said about it.
From the contents of this chapter, the expert reader will see that in so far as manipulation pure and simple is concerned, the sharp of to-day is in a position very little better than that of his prototype of fifty years ago. If we except the improved methods of 'stocking' and so on, which have resulted from the introduction of new shuffles and certain methods of preparing the cards, there are hardly any new developments to record.
That this should be so, and indeed must of necessity be so, will be evident to anyone who has made a study of card-tricks. There are only certain manipulations possible in connection with fifty-two pieces of pasteboard. Generations of keen intellects have already made a study of their possibilities; and like the 'old poets, fostered under friendlier skies,' these have stolen all the best ideas from their unhappy successors. And the worst of it is the ideas have become more or less common property.