Then, for the first time, apparently, the operator notices the defective corner and straightens it. Again the cards are thrown down, and the last player, thinking to retrieve his loss, stakes another sovereign. He has kept his eyes intently upon the king, as it passed from side to side and back to the centre. He feels confident of success this time; but there is a mistake somewhere, for again he loses.

And so the game goes on, with unvarying result. Whenever one of the first two or three players—the confederates—stakes his money, he always wins. Everyone else always loses. Eventually, the game is discontinued; either owing to the fact that no more stakes are to be had, or that we are approaching our destination.

Upon leaving the train, if we are curious, we may easily discover which of our late companions are the confederates. They leave the carriage to all appearance perfect strangers to one another; but follow one of them at a distance, and it will be found that they are fairly well-acquainted when not professionally employed.

This trick is an extremely simple one; and is accomplished as follows.

Fig. 1.—Three-card Trick.

When the cards are taken up, preparatory to manipulation, they are held as indicated in fig. 1. First, the two indifferent cards are taken, one in each hand, and next, the king in the right hand. Card No. 2 in the illustration, therefore, is the king. In throwing down the cards at the outset No. 1 card is placed in position 1; No. 2 card in position 2; and No. 3 in position 3. Thus, the king occupies a position between the two other cards. So far, all is plain sailing, and it is by no means difficult to trace the movements of the card we are following up, however deftly it may be manipulated. There is a saying that 'the quickness of the hand deceives the eye.' That is nonsense. No hand, however expert, can produce a movement so quick that the eye cannot detect it. What really deceives the eye in sleight of hand is that some of the movements are not exactly what they appear to be, their real nature is skilfully disguised. Of this the three card trick is a good example. When the sharp observes his pigeon getting ready to be plucked, he changes his tactics slightly from the straightforward course he has hitherto pursued. The cards appear to be thrown down in the same manner as before, but it is not so. In this case, No. 1 card is thrown down in No. 1 position, as at the outset; but, instead of throwing down No. 2—the king—in No. 2 position, it is card No. 3 which is allowed to fall, and the king goes finally into position 3. Thus the uninitiated, instead of following up the king, as they fondly believe, are really on the trail of card No. 3.

It will be readily understood that the turned-up corner can present no difficulty to a sharp who has devoted a little practice to its rectification. The act of throwing down the cards is quite sufficient to cover all the movement which is necessary.

Instead of ear-marking the card by turning up a corner, the confederate will sometimes tear off a very minute scrap from his newspaper, and, wetting it, will attach it to a corner of the card as he turns it up. When this is done, the operator of course contrives to slip the moistened fragment from one card to another.

Leaving our three-card acquaintances to their own devices—though, perhaps, our duty would be to give them into the hands of the police—we will proceed to the race-course.