White cannot answer Kt - B 3, because B × Kt followed by K - K 4 will win a Pawn, on account of the check at K B 3 which cannot be stopped.
| 11. P - R 4 | K - K 4 | |
| 12. K - Kt 2 | R - K B 3 | |
| 13. R - K 1 | P - Q 6 | |
| 14. R - K B 1 | K - Q 5 |
Now the King attacks White's Pawns and all will soon be over.
| 15. R × R | P × R | |
| 16. K - B 2 | P - B 3 |
Merely to exhaust White's move, which will finally force him to move either the King or the Knight.
The quickest way to win. White should resign.
| 28. Kt - Q 6 | P - B 4 | |
| 29. P - Kt 4 | P × P | |
| 30. P - B 5 | P - Kt 6 | |
| 31. Kt - B 4 | K - Kt 6 | |
| 32. Kt - K 3 | P - Kt 7 | |
| Resigns. |
A very good example on Black's part of how to conduct such an ending.