| 5. ........ | P - K R 3 | |
| 6. B - Q 2 | B × Kt | |
| 7. P × B | Kt - K 5 | |
| 8. Q - Kt 4 | K - B 1 |
The alternative, P - K Kt 3; leaves Black's King's side very weak. White by playing P - K R 4 would force Black to play P - K R 4; and later, on White's Bishop by going to Q 3, would threaten the weakened K Kt P. By the text move Black gives up Castling, but gains time for an attack against White's centre and Queen's side.
| 9. B - B 1 | P - Q B 4 |
Threatening Q - R 4 and stopping thereby White's threat of B - R 3. It demonstrates that White's last move was a complete loss of time and merely weakened his position.
| 10. B - Q 3 | Q - R 4 | |
| 11. Kt - K 2 | P × P | |
| 12. O - O | P × P | |
| 13. B × Kt | P × B | |
| 14. Q × P | Kt - B 3 |
Black has come out of the opening with a Pawn to the good. His development, however, has suffered somewhat, and there are Bishops of opposite colour, so that it cannot be said as yet, that Black has a won game; but he has certainly the best of the position, because, besides being a Pawn to the good, he threatens White's K P, which must of course be
defended, and this in turn will give him the opportunity to post his Knight at Q 4 via K 2. When the Black Knight is posted at Q 4, the Bishop will be developed to B 3 via Q 2, as soon as the opportunity presents itself, and it will be Black that will then have the initiative, and can consequently decide the course of the game.
| 15. R - Q 1 |