5. ........ P - K R 3
6. B - Q 2 B × Kt
7. P × B Kt - K 5
8. Q - Kt 4 K - B 1

The alternative, P - K Kt 3; leaves Black's King's side very weak. White by playing P - K R 4 would force Black to play P - K R 4; and later, on White's Bishop by going to Q 3, would threaten the weakened K Kt P. By the text move Black gives up Castling, but gains time for an attack against White's centre and Queen's side.

9. B - B 1 P - Q B 4

Threatening Q - R 4 and stopping thereby White's threat of B - R 3. It demonstrates that White's last move was a complete loss of time and merely weakened his position.

10. B - Q 3 Q - R 4
11. Kt - K 2 P × P
12. O - O P × P
13. B × Kt P × B
14. Q × P Kt - B 3

Black has come out of the opening with a Pawn to the good. His development, however, has suffered somewhat, and there are Bishops of opposite colour, so that it cannot be said as yet, that Black has a won game; but he has certainly the best of the position, because, besides being a Pawn to the good, he threatens White's K P, which must of course be

defended, and this in turn will give him the opportunity to post his Knight at Q 4 via K 2. When the Black Knight is posted at Q 4, the Bishop will be developed to B 3 via Q 2, as soon as the opportunity presents itself, and it will be Black that will then have the initiative, and can consequently decide the course of the game.

15. R - Q 1