13. Kt - K 3 R - K 1
14. O - O Q - K 2

This is bad. Black's game was already not good. He probably had no choice but to take the Knight with the Bishop before making this move.

15. Kt - Q 5 B × Kt
16. P × B Kt - Kt 1

in order to bring it to Q 2, to support the other Knight and also his King's Pawn. White, however, does not allow time for this, and by taking advantage of his superior position is able to win a Pawn.

17. P - Q R 4 P - Kt 5

Since he had no way to prevent the loss of a Pawn, he should have given it up where it is, and played Q Kt - Q 2, in order to make his position more solid.

The text move not only loses a Pawn, but leaves Black's game very much weakened.

18. P × P B × P
19. B × Kt Q × B
20. Q - K 4 B - Q 3
21. Q × P ch K - B 1