39...P - K Kt 4 would be answered by Q - B 5, with a winning game.
| 40. P × P | Q - K 2 |
Against K - Kt 1; White would play Q - Kt 4, practically forcing the exchange of Queens, after which White would have little trouble in winning the ending, since Black's Bishop could not do much damage in the resulting position.
| 41. Q - B 5 | K - Kt 1 |
Black overlooks the force of 42 R - Q 7. His best defence was R - Q 1; against which White could either advance the King or play Kt - R 4, threatening Kt - Kt 6 ch.
| 42. R - Q7 | B × P ch |
This loses a piece, but Black's position was altogether hopeless.
| 43. K - Kt 4 | Q - B 3 | |
| 44. Kt × B | Q - Kt 2 ch | |
| 45. K - B 4 | Resigns. |
The interest of this game centres mainly on the opening and on the march of the White King during the final stage of the game. It is an instance of the King becoming a fighting piece, even while the Queens are still on the board.