| 2. R - Q 1 | R - R 5 ch |
Mistake number two, and this time such a serious one as to almost lose the game. The proper move was to play P - B 4 in order to break up White's Pawns and at the same time make room for the Black King, which is actually in danger, as will soon be seen.
| 3. R - Q 4 | R (R5) - R 4 |
Mistake number three and this time fatal. His best move was R (Kt 4) - R 4. After the text move there is no defence. Black's game is lost. This shows that even an apparently simple ending has to be played with care. From a practically won position Black finds himself with a lost game, and it has only taken three moves.
| 4. R (Q 4) - Q 8 | R - Kt 2 |
If 4...P - B 4; 5 R - R 8 ch, K - Kt 3; 6 R (B 8) - Kt 8 ch, K - B 3; 7 R × P ch, R - Kt 3; 8 P - Kt 5 ch, K - K 2; 9 R (R 6) × R, P × R; 10 R - Kt 7 ch, K - K 1; 11 R × Kt P, and wins easily.
| 5. P - R 4 | P - R 4 | |
| 6. R - R 8 ch | Resigns. |
The reason is evident. If 6...K - Kt 3; 7 P × P ch,
R × P; 8 R × R, K × R; 9 R - R 8 ch, K - Kt 3; 10 P - R 5 mate.