XIV.—FOX AND GEESE.

This is a game somewhat resembling that of merelles in the manner the pieces are moved, but in other respects, as well as in the form of the table, it differs materially; the intersection and angles are more numerous, and the dots of course increased, which adds to the number of the moves.

107. Fox and Geese.

To play this game there are seventeen pieces, called geese, which are placed as we see them upon the engraving, and the fox in the middle, distinguished either by his size or difference of colour, as here, for instance, he is black. The business of the game is to shut the fox up, so that he cannot move. All the pieces have the power to move from one spot to another, in the direction of the right lines, but cannot pass over two spots at one time. It is to be observed, that this board is sometimes made with holes bored through it, where the dots are made, and pegs equal to the number of geese put into them, and the fox is distinguished by being larger and taller than the rest. The geese are not permitted to take the fox if he stands close to them, but the fox may take a goose, in like case, if the spot behind it be unoccupied, or not guarded by another goose; and if all be taken, or the number so reduced that the fox cannot be blocked, the game is won. The great deficiency of this game is, that the fox must inevitably be blocked if the geese are played by a skilful hand; for which reason, I am told, of late some players have added another fox; but this I have not seen.

XV.—THE SOLITARY GAME.

This is so denominated because it is played by one person only. It is said to have been invented by an unfortunate man who was several years kept in solitary confinement at the Bastile in Paris. The board for this pastime is of a circular form, and perforated with holes at half an inch distance from each other, to the amount of fifty or sixty. A certain number of pegs are then fitted to these holes, but not enough to fill them all; and the manner of playing the game is, to pass one of the pegs over another into a hole that is unoccupied, taking the peg so passed from the board, and to continue doing so till all the pegs but one are taken away; which is an operation much more difficult to perform than any one could readily imagine who had not made the attempt. It must be remembered that only one peg can be passed over at a time, and that no peg can be put over another, unless it stands close to it without an intervening hole.

XVI.—BACKGAMMON, OR TABLES.

The game of chess, and most of the pastimes derived from it, depend entirely upon the skill of the players, and afford no chance of success to an indifferent one if his antagonist be possessed of more knowledge in moving the pieces than himself. Therefore, in order to bring two players of unequal talents nearer to a level, other diversions were invented, in which both chance and skill were united, as we see they are in the game at tables, which in Latin is called tabularum ludus, and in French tables. Hence the following line in the romance of Parise la Duchesse: