The first to play takes one of the cards in his hand to fish for one of the cards, which he hopes will be the same number (it is not necessary that it should have the same picture) on the table with it. He then draws another card from the bottom of the pack in the box. Each of the other players does the same in turn. If the dummy is dead, that is to say, if none of its cards is of the number you want, you do not fish, but you throw out a card—or hook—without taking anything.
When all the cards have been drawn, each player counts his sets he is able to make up out of the cards he has fished. These sets are the same as in the preceding game, with the exception of number V. and number VI., which do not exist in this game. Each card in set number I. counts as thirteen points; in set number II., for twelve points; in set number III., for eleven points; in set number IV., for thirteen points; and in set number VII., for ten points. Outside the sets each card is worth only the same number of points as its numerical value. The first card is worth one, the second two, and so on.
THIRD GAME—THE PECKING GAME
The same cards are used, and two persons play. The cards are all placed together on the table, and each player takes three cards, of which he turns one up, so as to see which is to begin pecking. The first player throws one card on the table and the other does the same. If the player whose turn it is to throw sees that with the cards in his hand and those on the table he can make up a set he picks them up, and so the game goes on; the cards being taken three by three from the pack until all have been drawn. When that is done, the number of points held by each player, according to the system of counting described above, is counted.
In all these games, besides the stake, each player may place a sum of money or a single coin before him on the table. If he loses, he loses this money also; whilst if he wins, each player has to pay him an equivalent sum. This is betting added to staking. We have also cards representing chess figures, in which the cannon, the carriage, and the horse form a set, as do also three similar cards, or the general, the councillor, and the elephant.
These cards are played in the same way as the others. Chinese cards are always much smaller than those used in Europe, measuring about one inch by two. These cards were invented under the reign of the Han dynasty, as a pastime and as a relief in solitude. But now-a-days they have become a social game, even in parties where people are far from wanting subjects of amusement.