"Let us make a trial and see," she replied.

So they both entered the boat and seated themselves.

Speaking in a tone of command the Sorceress said to the boat: "Carry us across the lake, to the farther shore."

At once the boat backed off the sandy beach, turned its prow and moved swiftly over the water.

"Very good—very good indeed!" cried the Wizard, when the boat slowed up at the shore opposite from that whence they had departed. "Even Coo-ee-oh, with all her witchcraft, could do no better."

The Sorceress now said to the boat:

"Close up, submerge and carry us to the basement door of the sunken island—the door from which you emerged at the command of Queen Coo-ee-oh."

The boat obeyed. As it sank into the water the top sections rose from the sides and joined together over the heads of Glinda and the Wizard, who were thus enclosed in a water-proof chamber. There were four glass windows in this covering, one on each side and one on either end, so that the passengers could see exactly where they were going. Moving under water more slowly than on the surface, the submarine gradually approached the island and halted with its bow pressed against the huge marble door in the basement under the Dome. This door was tightly closed and it was evident to both Glinda and the Wizard that it would not open to admit the underwater boat unless a magic word was spoken by them or someone from within the basement of the island. But what was this magic word? Neither of them knew.

"I'm afraid," said the Wizard regretfully, "that we can't get in, after all. Unless your sorcery can discover the word to open the marble door."

"That is probably some word only known to Coo-ce-oh," replied the Sorceress. "I may be able to discover what it is, but that will require time. Let us go back again to our companions."