The man was absorbed in his game and never once glanced up. Our hero having taken a good look at the not very prepossessing face, returned to his seat. He had recognized the man. It was Jarvis, the detective who had been recently employed by him to shadow Lucian Davlin.
It was not a remarkable thing that Jarvis should leave the city on the same train with himself, but the circumstance, nevertheless, set Clarence thinking. Could it be possible that the man had found something to arouse his suspicions, and was he following up the clue on his own account?
Clarence felt an unaccountable desire to know where the detective was going. If he were going to Bellair, then he must be bought over. If he were going to Bellair, he, Clarence, must know it before the village was reached. It was hardly probable that the man's destination was identical with his own, but he had now determined to run no risks.
Throwing back his overcoat, and setting his hat a trifle on one side, Clarence sauntered up to the group of card players, assuming an appearance of interest in the game. As he paused beside them, Jarvis swept away the last trick of a closely-contested game, and then said, consulting his watch the while:
"There's for you! I've got just three-quarters of an hour to clean you out in, so come on."
"Jarvis swept away the last trick of a closely-contested game."—[page 324.]
Three-quarters of an hour! The exact time it would take to run to Bellair.