"Then why not Earth?"

"Well," said Edri, "I don't like to offend your sensibilities as a native of the place, but Earth is a crazy planet. Oh, it's not the only one. There's a number of them scattered about, and we avoid open contact with all of them. You see, Trehearne, most worlds develop, or remain undeveloped, more or less homogeneously in the matter of civilization. I don't mean they're entirely peaceful, because they're not, but in the long run their populations are more predictable, more stable than on the Earth-type worlds that have grown up all out of joint. You know what I mean—on one side of the world atomic power, on the other the wooden plough and the blowgun. Too big a gap, and it makes trouble all down the line. Now, a primitive society regards war as a sport and takes an honest pleasure in it. A society in a high state of culture regards it as something outgrown and obsolete as hunting game for food. Everybody knows where they are. But when you get a world with great big overlapping mobs of population, every one of them in a different stage of cultural development and every one of them subject to a constant bombardment of outside stimuli they can't assimilate, you have got a mixture that keeps exploding in all directions. We have a healthy desire not to get blown up, and besides, it's impossible to establish any profitable trade with a world continually torn by wars. So—does that answer your question?"

"I take it," Trehearne said sourly, "that the Vardda don't think much of Earth."

"It's a good world. It'll settle down some day. Nobody can fight forever. They either knock themselves back into barbarism again, or they grow up."

Trehearne put down the fork on the empty plate, and looked at Edri, rather angrily. "Don't the Vardda ever fight?" he demanded. "I gather there's a vast commercial empire. There must be trade wars, battles over markets and rights. No empire was ever built without them."

"No other empire was ever built," said Edri quietly, "without any competition. I think you still don't quite understand. We have an absolute, complete, and unbreakable monopoly on interstellar flight. Only the Vardda ships go between the stars, and only the Vardda men can fly them. You know the reason, you proved it in yourself. We don't have to fight."

Trehearne let go a long, low whistle. "And we thought we had monopolies on Earth! But I don't see why, if you could mutate, others couldn't do it, too. How do you hold them down?"

"We don't hold anybody down. We don't rule, influence, or interfere with any world but our own. We learned long ago that it was bad business. As to the mutation, it's impossible. The secret of the process was lost with Orthis, some thousand years ago." He rose abruptly from the chair where he had been sitting, and pointed to some garments in the locker. "I think those will fit you. Get dressed, and I'll show you around."

Trehearne looked doubtfully at the clothes, a tunic of dark green silk, dark trousers, a modestly jewelled belt, and sandals. Edri grinned.

"You'll get used to them. And you won't feel half as peculiar as you would look going about in those ridiculous tweeds."