And for many weeks the giant had suffered the sight of him, but at length grew irked at the sight (as men are by little things), and could not sleep of a night and lost his taste for pigs. And at last there came the day, as anyone might have known, when Plash-Goo shouldered his club and went up to look for the dwarf.

And the dwarf though briefly squat was broader than may be dreamed, beyond all breadth of man, and stronger than men may know; strength in its very essence dwelt in that little frame, as a spark in the heart of a flint: but to Plash-Goo he was no more than mis-shapen, bearded and squat, a thing that dared to defy all natural laws by being more broad than long.

When Plash-Goo came to the mountain he cast his chimahalk down (for so he named the club of his heart's desire) lest the dwarf should defy him with nimbleness; and stepped towards Lrippity-Kang with gripping hands, who stopped in his mountainous walk without a word, and swung round his hideous breadth to confront Plash-Goo. Already then Plash-Goo in the deeps of his mind had seen himself seize the dwarf in one large hand and hurl him with his beard and his hated breadth sheer down the precipice that dropped away from that very place to the land of None's Desire. Yet it was otherwise that Fate would have it. For the dwarf parried with his little arms the grip of those monstrous hands, and gradually working along the enormous limbs came at length to the giant's body where by dwarfish cunning he obtained a grip; and turning Plash-Goo about, as a spider does some great fly, till his little grip was suitable to his purpose, he suddenly lifted the giant over his head. Slowly at first, by the edge of that precipice whose base sheer distance hid, he swung his giant victim round his head, but soon faster and faster; and at last when Plash-Goo was streaming round the hated breadth of the dwarf and the no less hated beard was flapping in the wind, Lrippity-Kang let go. Plash-Goo shot over the edge and for some way further, out towards Space, like a stone; then he began to fall. It was long before he believed and truly knew that this was really he that fell from this mountain, for we do not associate such dooms with ourselves; but when he had fallen for some while through the evening and saw below him, where there had been nothing to see, or began to see, the glimmer of tiny fields, then his optimism departed; till later on when the fields were greener and larger he saw that this was indeed (and growing now terribly nearer) that very land to which he had destined the dwarf.

At last he saw it unmistakable, close, with its grim houses and its dreadful ways, and its green fields shining in the light of the evening. His cloak was streaming from him in whistling shreds.

So Plash-Goo came to the Land of None's Desire.

The Three Sailors' Gambit

Sitting some years ago in the ancient tavern at Over, one afternoon in Spring, I was waiting, as was my custom, for something strange to happen. In this I was not always disappointed for the very curious leaded panes of that tavern, facing the sea, let a light into the low-ceilinged room so mysterious, particularly at evening, that it somehow seemed to affect the events within. Be that as it may, I have seen strange things in that tavern and heard stranger things told.

And as I sat there three sailors entered the tavern, just back, as they said, from sea, and come with sunburned skins from a very long voyage to the South; and one of them had a board and chessmen under his arm, and they were complaining that they could find no one who knew how to play chess. This was the year that the Tournament was in England. And a little dark man at a table in a corner of the room, drinking sugar and water, asked them why they wished to play chess; and they said they would play any man for a pound. They opened their box of chessmen then, a cheap and nasty set, and the man refused to play with such uncouth pieces, and the sailors suggested that perhaps he could find better ones; and in the end he went round to his lodgings near by and brought his own, and then they sat down to play for a pound a side. It was a consultation game on the part of the sailors, they said that all three must play.

Well, the little dark man turned out to be Stavlokratz.