This time it was the girl who whirled and fled. Her white robes fluttered and I saw the twinkle of her flying feet as she vanished into a space between the houses and was gone.

Kyral took one blind step down the street, then another. But before he could burst into a run I had him by the arm, dragging him back to sanity.

"Man, you've gone mad! Chase, in a nonhuman town?"

He struggled for a minute, then, with a harsh sigh, he said, "It's all right, I won't—" and shook loose from my arm.

He did not speak again until we reached the gates of Canarsa and they closed, silently and untouched, behind us. I had forgotten the place already. I had space only to think of the girl, whose face I had not forgotten since the moment when she saved me and disappeared. Now she had appeared again to Kyral. What did it all mean?

I asked, as we walked toward the camp, "Do you know that girl?" But I knew the question was futile. Kyral's face was closed, conceding nothing, and his friendliness had vanished completely.

He said, "Now I know you. You saved me from the catmen, and again in Canarsa, so my hands are bound from harming you. But it is evil to have dealings with those who have been touched by the Toad God." He spat noisily on the ground, looked at me with loathing, and said, "We will reach Shainsa in three days. Stay away from me."


CHAPTER SEVEN

Shainsa, first in the chain of Dry-towns that lie in the bed of a long-dried ocean, is set at the center of a great alkali plain; a dusty, parched city bleached by a million years of sun. The houses are high, spreading buildings with many rooms and wide windows. The poorer sort were made of sun-dried brick, the more imposing being cut from the bleached salt stone of the cliffs that rise behind the city.