If he is too slow, he must pay a forfeit. It is then his turn to spin the plate.
HIDE THE THIMBLE.
All the players but one, leave the room. This one hides a thimble in a place not too conspicuous, but yet in plain sight.
Then the others come in, and hunt for the thimble; the first one seeing it, sits down and remains perfectly quiet until all the others have found it.
The first one who saw it, takes his turn to hide it.
FAN BALL.
Make two balls, one red and one blue, out of paper thus--