Many answers are given, and even more hypotheses are advanced: psychological fatigue, lack of democratic tradition, egotism, desire to catch up with affluent societies. From the perspective of the relationships characteristic of an individual's literate language and literacy programs of societies claiming to be democratic, the answer should be sought in the conflict between literacy-based values and the expectations of efficiency characteristic of the new scale of humankind. Efficiency made possible by a pragmatics emancipated from the structural characteristics reified in literacy converted democracy into commercial democracy. People can buy and sell whatever they want. Their equality is one of access to the market of affluence; their freedom is sealed in the mutually acknowledged right to plenty. Democratization, which people believe is taking place all over the world, is a process of absorbing newer and newer groups of people into prosperity, into the superficial culture of entertainment (including sports competition), and into a government that guarantees the right to wealth and consumption.

This description can easily become suspect of moralizing instead of tight analysis. Literacy embodies certain expectations from democratic institutions. Like other institutions, this type is also subjected to the test of efficiency. When the institutions of democracy fail this test, they are, in the language of democracy, diverted to consolidating not democracy, as a practical experience of the people, but the institution. Bureaucracies are generated as a diversion of democracy from its social and political focus in an incestuous love with the language in which its principles are enunciated. Mediation insinuates itself between the people and the institutions of democracy.

Media generalize the role of the literate system of checks and balances and, as mass-media, becomes a participant in the equation of power. Taking full advantage of means that characterize the civilization of illiteracy-the power of images, instantaneous access to events, the power of networking, communicative resources of new technologies-the media play a double role: representative of the people and representative of power. Since their own domain of experiences is representation, the media depend on the efficiency of the practical experiences of people's self-constitution in productive activities. Mass media activity is carried not by its own motivations, but by those of the market, whose locus it becomes. Consequently, the equation of democracy becomes the equation of competition and economic success. The media select and endorse causes and personalities appropriate to the process of marketing democracy. Instead of government, and the responsibilities associated with it, democracy becomes the people's right to buy, among other things, their government and the luxury of transferring their democratic responsibilities to its institutions.

Media bashing is a favorite sport of politicians whenever things don't work the way they expect. It is also practiced by the public, especially in times of economic uncertainty or during political developments that seem out of control (wars, violent mass demonstrations, elections). Bashing or not, criticism of the media reflects the fact that media expanded their participation in power. The practical experience of public relations, an outgrowth of media participation in power, uses the methods of the media to promote causes and personalities as products best suited for a certain need: support hungry children, elect a sheriff, endorse a tax hike or reduction, etc., etc. The domains of competence and ability are effectively disconnected from the domain of representation. Literacy-based methods of establishing hierarchies and influencing choices are enforced by new technologies for reaching targets, even in the most saturated contexts of information dissemination. Advisers committed only to the success of their endeavors use the discriminating tools of the market in order to adapt the message to all those who care to play the muddled game of democracy.

Information brokerage, feedback strategies, symbolic social engineering, mass media, psychology, and event design form an eclectic practical experience. Calling it by a certain name-media-ocracy-is probably tendentious. But the shoe seems to fit. From all we know, the effort of this activity does not go towards promoting excellence or persuading communities that democracy entails quality and defending self-government from corruption. It rather focuses on what it takes to convince that mediocrity adequately reflects the quest for equality, and is the most people can expect if they are not dedicated to the exercise of their rights. The literate and illiterate means used to defend democracy, and the entire political system built on the democratic premise, make it only more evident that democracy, an offspring of language-based practical experiences, is far from being the eternal and universal answer, the climax of history. Indeed, the scale of humankind renders impossible participation in power through the definition of ideals and goals, as well as awareness of the consequences of human actions. Alternative forms of participating in democracy need to be found in the characteristics of the pragmatics corresponding to the new scale. Such alternatives have to embody the distributed nature of work, better understanding of the connection (or lack thereof) between the individual and the community, awareness of change as the only permanence, and strategies of co-evolution, regarding equally all other people and the nature to which humans still belong. Democracy is the offspring of human experiences based on the postulate of sameness. The alternatives derive from the dynamics of difference.

Self-organization

Time, energy, equipment, and intellect have been invested in the research of artificial life. Knowledge derived from this research can be used to advance models of individual and social life. This knowledge tells us that diversity and self-organization, for instance, prompted by structural characteristics and externalized through emerging functions, maintain the impetus of evolution in a living system. Obviously, humans belong to such a system. In the past, we used to focus on social forms of variable organization. Within such forms, iterative optimization and learning take place as an expression of internal necessities, not as a result of adopted or imposed rules of functioning.

The entire dynamics of reproduction that marks today's states and organizations in the business of population control, needs to be reconnected to the pragmatic context. As a result, we can expect that communities structured on such principles are endowed with the equivalent of social immune systems, able to recognize themselves and to counteract social disease. Reconnection to the pragmatic context needs to be understood primarily as a change of strategy from telling people what has to be done to engaging them in the action. All the promises connected to the fast-growing network of networks are based on this fundamental assumption. A social immune system ought to be understood as a mechanism for preventing actions detrimental to the effective functioning of each and every member of the community. Social disease entails connotations characteristic of a system of good and bad, right and wrong. What is meant here is the possibility that individual effort and pragmatic focus become disconnected. Reconnection mechanisms are based on recognition of diversity and definition of unity, means, goals, and ideals.

Adaptability results from diversity; so does the ability to allocate resources within the dynamic community. More than in the past, and more than today, individuals will partake in more than one community. This is made possible by means of interaction and by shared resources. Today's telecommuting is only a beginning when we think of the numbers of people involved and the still limited scope of their involvement. The old notion of community, associated mainly with location, will continue to give way to communities of interests and goals. Virtual communities on the Internet already exemplify such possibilities. The major characteristic of such self-organizing social and cultural cells is their pattern of improvement in the course of co-evolution, which reflects the understanding that political and social aspects of human interaction change as each person changes.

The model described, inspired by the effort to understand life and simulate properties pertinent to life through simulations, applies just as much to the natural as to the artificial. Global economy, global political concerns, global responsibility for the support system, global vested interests in communication and transportation networks, and global concern for the meaningful use of energy should not lead to a world state- not even Boorstin's Republic of Technology will do-but to a state of many worlds. Complexities resulting from such a scale of political practical experiences are such that self-destruction, through social implosion, is probably what might happen if we continue to play the game of world institutions. The alternative corresponds to decentralization, powerful networking associated with extreme distributions of tasks, and effective integrating procedures.