We have already had occasion[1113] to refer to the great cave underneath the earth in which the dead were supposed to dwell, and since the earth itself was regarded as a mountain, the cave is pictured as a hollow within, or rather underneath, a mountain. A conception of this kind must have arisen among a people that was once familiar with a mountainous district. The settlers of the Euphrates Valley brought the belief with them from an earlier mountain home. The cave, moreover, points to cave-dwelling and to cave-burial as conditions that prevailed at one time among the populace, precisely as the imitation of the mountain with its caves in the case of the Egyptian pyramids, is due to similar influences. To this cave various names are assigned in the literature of the Babylonians,—some of popular origin, others reflecting scholastic views. The most common name is Aralû.[1114] We also find the term 'house of Aralû.'[1115] The etymology of the term is obscure. Aralû was pictured as a vast place, dark and gloomy. It is sometimes called a land, sometimes a great house. The approach to it was difficult. It lay in the lowest part of the mountain that represented the earth, not far from the hollow underneath the mountain into which the 'Apsu' flowed. Surrounded by seven walls and strongly guarded, it was a place to which no living person could go and from which no mortal could ever depart after once entering it. To Aralû all went whose existence in this world had come to an end. Another name which specifies the relationship of Aralû to the world is Ekur or 'mountain house' of the dead. Ekur is one of the names for the earth,[1116] but is applied more particularly to that part of the mountain, also known as Kharsag[1117]-kurkura, i.e., 'the mountain of all lands' where the gods were born. Before the later speculative view was developed, according to which the gods, or most of them, have their seats in heaven,[1118] it was on this mountain also that the gods were supposed to dwell. Hence Ekur became also one of the names for temple,[1119] as the seat of a god. The dwelling of the dead was regarded as a part of the 'great mountain.' It belonged to Ekur, and the fact that it was designated simply as Ekur,[1120] is a valuable indication that the dead were brought into close association with the gods. This association is also indicated by the later use of Aralû as the designation of the mountain within which the district of the dead, Aralû proper, lay[1121]—synonymous, therefore, with Ekur. We shall see in the course of this chapter that the dead are placed even more than the living under the direct supervision of the gods.

A third name for the nether world which conveys an important addition to the views held regarding the dead, was Shuâlu. Jensen, it is true, following Bertin, questions the existence of this term in Babylonian,[1122] but one does not see how the evidence of the passages in the lexicographical tablets can be set aside in the way that he proposes. Zimmern[1123] does not appear to be convinced by Jensen's arguments and regards the question as an open one. Jensen's method of disposing of Shuâlu, besides being open to serious objections, fails to account for the fact that Shuâlu is brought into association with various Babylonian terms and ideographs for the grave.[1124] This cannot be accidental. That the term has hitherto been found only in lexicographical tablets need not surprise us. Aralû, too, is of rare occurrence in the religious texts. The priests appear to avoid the names for the nether world, which were of ill omen, and preferred to describe the place by some epithet, as 'land without return,' or 'dark dwelling,' or 'great city,' and the like. Of such descriptive terms we have a large number.[1125] The stem underlying Shuâlu signifies 'to ask.' Shuâlu is a place of inquiry,[1126] and the inquiry meant is of the nature of a religious oracle. The name, accordingly, is an indication of the power accorded to the dead, to aid the living by furnishing them with answers to questions, just as the gods furnish oracles through the mediation of the priests.[1127] The Old Testament supplies us with an admirable illustration of the method of obtaining oracles through the dead. Saul, when he desires to know what the outcome of a battle is to be, seeks out a sorceress, and through her calls up the dead Samuel[1128] and puts the question to him. Similarly, in the Gilgamesh epic, the hero, with the aid of Nergal, obtains a sight of Eabani[1129] and plies him with questions. The belief, therefore, in this power of the dead was common to Babylonians and Hebrews, and, no doubt, was shared by other branches of the Semites. It is natural, therefore, to find the Babylonian term Shuâlu paralleled by the Hebrew Sheôl, which is the common designation in the Old Testament for the dwelling-place of the dead.[1130] How widespread the custom was among Babylonians of inquiring 'through the living of the dead'[1131] it is difficult, in default of satisfactory evidence, to say. The growing power of the priests as mediators between men and gods must have acted as a check to such practices. The priests, as the inquirers,[1132] naturally proceeded direct to the particular god whose representative they claimed to be, and the development of an elaborate ceremonial in the temples in connection with the oracles[1133] was a further factor that must have influenced the gradual abandonment of the custom, at least as an element of the official cult. Moreover, the belief itself belongs in the domain of ancestor worship, and in historical times we find but little trace of such worship among the Babylonians. We may, therefore, associate the custom with the earliest period of the Babylonian religion. This view carries with it the antiquity of the term Shuâlu. Like Aralû and the designation Ekur, it embodies the close association of the dead with the gods. The dead not only dwell near the gods, but, like the gods, they can direct the affairs of mankind. Their answers to questions put to them have divine justification. From this view of the dead to the deification of the latter is but a short step. It does not, of course, follow, from the fact that Shuâlu or Sheôl is the place of 'oracles,' that all the dead have the power to furnish oracles or can be invoked for this purpose. Correspondingly, if we find that the Babylonians did deify their dead, it does not mean that at one time all the dead were regarded as gods. Popular legends are concerned only with the heroes, with the popular favorites—not with the great masses. Eabani, who appears to Gilgamesh, is a hero, and so is Samuel. As a matter of fact, we have so far only found evidence that the ancient rulers whose memory lingered in the minds of the people were regarded by later generations as gods. So the names of Dungi and Gudea[1134] are written on tablets that belong to the centuries immediately following their reign, with the determinative that is placed before the names of gods. Festivals were celebrated in honor of these kings, sacrifices were offered to them, and their images were placed in temples.[1135] Again, Gimil-Sin (c. 2500 B.C.), of the second dynasty of Ur, appears to have been deified during his lifetime, and there was a temple in Lagash which was named after him.[1136] No doubt other kings will be found who were similarly honored. We may expect to come across a god Hammurabi some day. Gilgamesh is, as we have seen, a historical personage whose career has been so thoroughly amalgamated with nature-myths that he ends by becoming a solar deity who is invoked in incantations.

The tendency to connect legendary and mythical incidents with ancient rulers is part and parcel of this process of deification. Of an ancient king, Sargon,[1137] a story was related how he was exposed in a boat, and, 'knowing neither father nor mother,' was found by a ferryman. The exploits of this king and of his successor, Naram-Sin, were incorporated in an omen text[1138]—a circumstance that again illustrates how the popular fancy connected the heroes of the past with its religious interests. Still, there is no more reason to question the historical reality of Sargon[1139] than to question the existence of Moses, because a story of his early youth is narrated in Exodus[1140] which forms a curious parallel to the Sargon legend, or to question the existence of a personage by the name of Abraham, because an Abrahamitic cult arose that continues to the present day.[1141]

This close association of the dead with the gods, upon which the deification of the dead rests, may be regarded as a legacy of the earliest period of the Babylonian religion, of the time when the intercourse between the gods and the living was also direct. The belief and rites connected with the dead constitute the most conservative elements in the religion of a people. The organized cult affects the living chiefly. So far as the latter are concerned, the rise of a priesthood to whom the religious needs of the people are entrusted, removes the living from that immediate contact with the gods which we note in the traditions of every people regarding the beginnings of mankind. The priests have no power over the dead. The dead require no 'mediator.' Hence, those who dwell in Aralû return to the early state of mankind when gods and mankind 'walked together.'

Another name that is of frequent occurrence in religious texts is Kigallu, which describes the nether world as a district of great extent, situated within the earth.[1142] The chief goddess of the nether world is commonly known as the 'queen of Kigallu.' Furthermore, Irkalla, which was interpreted by the Babylonian theologians as 'great city' (or 'district'), is used both as a designation for the dwelling-place of the dead and for the consort of the queen of Aralû.[1143]

Beside the names for the nether world above discussed, a large number of epithets and metaphors are found in the religious texts. The place to which the dead go is called the 'dark dwelling,' 'the land from which there is no return,' 'house of death,' 'the great city,' 'the deep land,' and, since Nergal, the ruler of the lower world, was the patron of the city Cuthah[1144] (or Kutu), the name Cuthah was also used as a designation for Aralû. Lastly, it is interesting to note that in poetical usage the words for 'grave'[1145] were also employed to describe the nether world. The question raised by this metaphor as to the relationship between the grave and the lower world can best be discussed when we come to consider the funeral rites.[1146]

The Condition of the Dead and the Impossibility of an Escape from Aralû.

Among the remains of Babylonian literature there is a remarkable production, which furnishes us with an admirable view of the fate in store for those who have left this world.[1147] The composition is based upon a nature-myth, symbolizing the change of seasons. Ishtar, the great mother goddess, the goddess of fertility who produces vegetation, is, as we saw in the Gilgamesh epic,[1148] also the one who brings about the decline of vegetation. The change in nature that takes place after the summer solstice is passed and the crops have ripened was variously interpreted. According to one, and, as it would seem, the favorite, tradition, the goddess is represented as herself destroying the solar deity, Tammuz, whom she had chosen as a consort. Repentant and weeping, Ishtar passes to the lower world in search of her youthful husband,—the symbol of the sun on its approach to the summer solstice. While Ishtar is in the lower world, all fertility ceases, in the fields, as well as in the animal kingdom. At last Ishtar reappears, and nature is joyous once more. In the Semitic Orient there are only two seasons:[1149] winter, or the rainy season, and summer, or the dry season. The myth was, therefore, a symbol of the great contrast that the two seasons presented to one another. Under various forms and numerous disguises, we find the myth among several branches of the Semites, as well as in Egypt and among Aryans who came into contact with Semitic ideas.[1150] A festival celebrated in honor of Tammuz by the Babylonians is one expression of many that the myth received. The designation of the sixth month as "the mission of Ishtar"[1151] is another. This myth was adapted by the theologians to illustrate the doctrines that were developed regarding the kind of existence led by the dead. The literary method adopted is the same that characterizes the elaboration of the Adapa myth and of the myths incorporated into the Gilgamesh epic. The story forms the point of departure, but its original purport is set aside to a greater or less degree, necessary modifications are introduced, and the moral or lesson is distinctly indicated. In the case of the production that we are about to consider, the story of Ishtar's visit to the nether world is told—perhaps by a priest—to a person who seeks consolation. A dear relative has departed this life, and a survivor,—a brother, apparently,—is anxious to know whether the dead will ever come back again. The situation reminds one of Gilgamesh seeking out Eabani,[1152] with this difference: that, whereas Gilgamesh, aided by Nergal, is accorded a sight of his friend, the ordinary mourner must content himself with the answer given to him. But what Gilgamesh is not permitted to hear,[1153] the mourner is told. A description is given him of how the dead fare in Aralû.

The problem, however, is somewhat different in the story of the descent of Ishtar, from the one propounded in the twelfth tablet of the Gilgamesh epic. The question uppermost in the mind of the mourner is "Will the dead return?" The condition of the dead, which is most prominent in Gilgamesh's mind, is secondary. Both questions, however, are answered, and both answers are hopelessly sad. The nether world is joyless. Even the goddess Ishtar is badly treated upon entering it. The place is synonymous with inactivity and decay; and, though the goddess returns, the conclusion drawn is that the exception proves the inexorable rule. A goddess may escape, but mortals are doomed to everlasting sojourn, or rather imprisonment, in the realm presided over by Allatu and her consort Nergal. The tale begins with a description of the land to which Ishtar proceeds:

To the land whence there is no return, the land of darkness (?)[1154]