The voice brought McEachern back to his senses. In the first shock of the thing, the primitive man in him had led him beyond the confines of self-restraint. He had simply struggled unthinkingly. Now, he came to himself again.

He shook his manacled hands furiously.

"What does this mean?" he shouted. "What the—?"

"Less noise," said the detective, sharply. "Get back!" he snapped, as the other took a step forward.

"Do you know who I am?" thundered McEachern.

"No," said the detective. "And that's just why you're wearing those bracelets. Come, now, don't be a fool. The game's up. Can't you see that?"

McEachern leaned helplessly against the billiard-table. He felt weak. Everything was unreal. Had he gone mad? he wondered.

"That's right," said the detective. "Stay there. You can't do any harm there. It was a pretty little game, I'll admit. You worked it well. Meeting your old friend from New York and all, and having him invited to the castle. Very pretty. New York, indeed! Seen about as much of New York as I have of Timbuctoo. I saw through him."

Some inkling of the truth began to penetrate McEachern's consciousness. He had become obsessed with the idea that, as the captive was not Spike, it must be Jimmy. The possibility of Mr. Galer's being the subject of discussion only dawned upon him now.

"What do you mean?" he cried. "Who is it that you have arrested?"