As they left, Rastignac saw a cloaked figure slinking from the back door of the Ministry. Seized with intuition, he tackled the figure. It was an Amphib-changeling. Rastignac struck the Amphib with a venomous arrow before the Water-human could cry out or stab back.

Mapfarity grabbed up the limp Amphib and they raced for the safety of the castle.

They questioned the Amphib, Pierre Pusipremnoos, in the castle. At first silent, he later began talking freely when Mapfarity got a heavy Skin from his fleshforge and put it on the fellow. It was a Skin modeled after those worn by the Water-people, but it differed in that the Giant could control, through another Skin, the powerful neural shocks.

After a few shocks Pierre admitted he was the foster-son of the Amphibian King and that, incidentally, Lusine was his foster-sister. He further stated he was a messenger between the Amphib King and the Ssarraror's Ill-Will Minister.

More shocks extracted the fact that the Minister of Ill-Will, Auverpin, was an Amphib-changeling who was passing himself off as a born Landsman. Not only that, the Human hostages among the Amphibs were about to stage a carefully planned revolt against the born Amphibs. It would kill off about half of them. The rest would then be brought under control of the Master Skin.

When the two stepped from the lab they were attacked by Lusine, knife in hand. She gashed Rastignac in the arm before he knocked her out with an upper-cut. Later, while Mapfarity applied a little jelly-like creature called a scar-jester to the wound, Rastignac complained:

"I don't know if I can endure much more of this. I thought the way of Violence would not be hard to follow because I hated the Skins and the Amphibs so much. But it is easier to attack a faceless, hypothetical enemy, or torture him, than the individual enemy. Much easier."

"My brother," boomed the Giant, "if you continue to dwell upon the philosophical implications of your actions you will end up as helpless and confused as the leg-counting centipede. Better not think. Warriors are not supposed to. They lose their keen fighting edge when they think. And you need all of that now."

"I would suppose that thought would sharpen them."

"When issues are simple, yes. But you must remember that the system on this planet is anything but uncomplicated. It was set up to confuse, to keep one always off balance. Just try to keep one thing in mind—the Skins are far more of an impediment to Man than they are a help. Also, that if the Skins don't come off the Amphibs will soon be cutting our throats. The only way to save ourselves is to kill them first. Right?"