| 4. | | | 5. | | | 6. | | | 7. | | | 8. | | Q takes P (K 4)[[97]] | | P to Q R 3 |
| | 9. | | | 10. | | | 11. | |
| | 12. | | P to Kt 4: ch. | | K takes P [[99]] |
| | 13. | | | 14. | | | 15. | | | 16. | | | 17. | | | 18. | | | 19. | |
|
This variation has been selected to illustrate mate being given by castling.
THREE KNIGHTS' GAME.
The Three Knights' Game is brought about if, after 1. P to K 4, P to K 4; 2. Kt to K B 3, Kt to Q B 3, White plays 3. Kt to B 3, The following is an example:
| WHITE. | | BLACK. |
| 1. | P to K 4 | 1. | P to K 4 |
| 2. | Kt to K B 3 | 2. | Kt to Q B 3 |
| 3. | Kt to B 3 | 3. | B to Kt 5 |
| 4. | B to Kt 5 | 4. | K Kt to K 2 |
| 5. | P to Q 4 | 5. | P takes P |
| 6. | Kt takes P | 6. | Castles |
Even game.
FOUR KNIGHTS' GAME.
If Black moves 3. ... Kt to B 3, the previous moves being the same as in the Three Knights' Game, it is called the Four Knights' Game. It is convertible into a Ruy Lopez, if White plays 4. B to Kt 5; and into a Double Ruy Lopez, if Black replies 4. ... B to Kt 5.