4.—A player exposing more than one card when cutting for deal must cut again.
5.—The player who cuts the highest Écarté card deals, and has choice of cards and seats. The choice determines both seats and cards during the play.
6.—The cut for deal holds good even if the pack be incorrect.
7.—If in cutting to the dealer a card be exposed, there must be a fresh cut.
8.—The dealer must give five cards to his adversary and five to himself, by two at a time to each, and then by three at a time to each, or vice versâ. The dealer, having selected the order in which he will distribute the cards, must not change it during that game; nor may he change it at the commencement of any subsequent game, unless he inform the non-dealer before the pack is cut.
9.—If the dealer give more or less than five cards to his adversary or to himself, or do not adhere to the order of distribution first selected, and the error be discovered before the trump card is turned, the non-dealer, before he looks at his hand, may require the dealer to rectify the error, or may claim a fresh deal.
10.—The hands having been dealt, the dealer must turn up for trumps the top card of those remaining.
11.—If the dealer turn up more than one card, the non-dealer, before he looks at his hand, may
choose which of the exposed cards shall be the trump, or may claim a fresh deal. Should the non-dealer have looked at his hand, there must be a fresh deal.
12.—If, before the trump card is turned up, a faced card be discovered in the pack, there must be a fresh deal.