The hand having been played out, the pool is divided, in the proportion of one-third to each trick. Suppose, for instance, that five persons have played; that one of them has taken two, and another one trick. The first takes two-thirds, and the second one-third. The remaining three players are "looed," i.e. mulcted in the same amount as was originally placed in the pool, and these "loos," as they are called, with alike contribution from the new dealer, form the pool for the next hand. It may, however, happen that only three players declare to play, and that each of them takes one trick. In such case no one is looed, and the only fund to form the pool for the next round is the contribution of the dealer. The next hand in such case is known as a "single," and it is a usual, though not invariable, rule, to make it what is called a "must," meaning that every one, whatever his cards, is bound to play. This necessarily produces as many loos (less three) as there are players, and consequently a full pool for

the next hand. In the case of a "must" there is no miss.

In circles where the interest of a game is gauged by the amount of money that changes hands, the payment for a loo is sometimes made equal to the amount which may chance to be in the pool for the time being. Playing upon this principle, the amount of a loo tends constantly to increase, until the occurrence of a single (i.e. three players only declaring to play, and each taking one trick) brings it back to its normal proportions. Loo in this shape is known as "unlimited." Under such an arrangement pence grow to pounds with startling rapidity, so much so, indeed, that no prudent player will ever sit down to the game in this form, and even among the most reckless it is customary to fix a maximum beyond which no further advance shall be permitted.

Five-card Loo.

In this case five cards are dealt to each player, the card next following being turned up by way of trump. There are, therefore, five tricks to be contended for, and the contributions to the pool are made divisible by five accordingly. There is, in this case, no miss, but each player (beginning with elder hand) may discard as many cards as he pleases, the dealer replacing them with a like number from the remainder of the pack. It is at the option of each player either to play or to pass, but having once drawn cards he is bound to play. The discarded cards are thrown face downwards in the centre of the table.

There is in this case a variation, in the fact that the knave of clubs, known as Pam, is made a sort of

paramount trump, taking precedence even of the ace of the trump suit. The rules as to leading, following suit, and heading the trick, are the same as at the three-card game. If, however, the ace of trumps be led, and the holder pronounces the formula "Pam, be civil," the holder of the latter card is bound to pass the trick, if he can do so without a revoke.

Special value is in this game given to a flush, i.e. five cards of the same suit, or (which are regarded as equivalent) four cards of the same suit and Pam. The holder of such hand at once turns up his cards, and "looes the board," i.e., wins every trick as of right, without playing his hand, even though stronger individual cards were in the hands of other players. No one is in this case allowed to throw up his cards, and all save the holder of the flush are looed. Should more than one player hold a flush, a flush in trumps has priority over one in a plain suit. As between two flushes in trumps, or two in plain suits, that consisting of the better cards wins.[[29]] The holder of the losing flush, or of Pam, if in the hand of one of the losers, is exempt from payment. In other respects the game resembles three-card loo.

Some players at either game maintain what is termed "club law," meaning that whenever a club is turned up by way of trump, every one is bound to play. In such case there is no miss or drawing of cards.