The straddle is a double blind, sometimes put up by the player to the left of the age, and like the blind, without seeing anything. This allows the player on the left of the straddler to double again, or put up four times the amount of the original blind. This straddling process is usually limited to one-fourth of the betting limit; that is, if the betting limit is fifty counters, the doubling of the blind must cease when a player puts up sixteen, for another double would carry it to thirty-two, which would be more than half the limit for a bet or raise.

The ante is the amount put up by each player after he has seen his cards, but before he draws to improve his hand. The terms “ante” and “blind” are often confused. The blind is a compulsory stake, and must be put up before the player has seen anything. He does not even know whether or not he will be dealt a foul hand, or whether it will be a misdeal. He has not even seen the cards cut. The ante, on the other hand, is a voluntary bet, and is a sort of entrance fee, which is paid before the hand is complete, but after the first part of it has been seen. The ante is always twice the amount of the blind, whatever that may be. If the blind has been increased by the process of straddling, the ante must be twice the amount of the last straddle, but must not exceed the betting limit. This is why the straddles are limited.

The largest bet, or raise, which a player is allowed to make is generally known as the limit. This limit is not the greatest amount that may be bet on one hand, but is the maximum amount by which one player may increase his bet over that of another player. For instance: If no one has bet, A may bet the limit on his hand; B may then put up a similar amount, which is called seeing him, and may then raise him any further sum within the limit fixed for betting. If B raises the limit, it is obvious that he has placed in the pool twice the amount of the betting limit; but his raise over A’s bet is within the betting limit. If another player should raise B again, he would be putting up three times the limit; A’s bet, B’s raise, and his own raise.

In the absence of any definite arrangement, it is usual to make the betting limit fifty times the amount of the blind. That is, if the value of the blind, or one white counter, is five cents, the limit of a bet or raise will be two dollars and a half, or two blue counters. This fixes the ante at two white counters, or ten cents, in the absence of straddles, and limits the straddling to the fourth player from the age, or sixteen white counters. This proportion makes a very fair game, and gives a player some opportunity to vary his betting according to his estimate of the value of his hand. Where the blind is five cents, the ante ten, and the limit twenty-five, the game ceases to be Poker, and becomes a species of show-down. It is universally admitted by good judges that a player can lose more money at twenty-five cent show-down than he will at two-and-a-half Poker.

There are several other variations in the manner of arranging the stakes and the betting limits, but they will be better understood after the game itself has been described.

DEALING. The age having put up the amount of the blind, and the cards having been shuffled by any player who chooses to avail himself of the privilege, the dealer last, they are presented to the pone to be cut. The pone may either cut them, or signify that he does not wish to do so by tapping the pack with his knuckles. Should the pone decline to cut, no other player can insist on his so doing, nor do it for him. Beginning on his left, the dealer distributes the cards face down one at a time in rotation until each player has received five cards. The deal passes to the left, and each player deals in turn.

IRREGULARITIES IN THE DEAL. The following rules regarding the deal should be strictly observed:—

If any card is found faced in the pack the dealer must deal again. Should the dealer, or the wind, turn over any card, the player to whom it is dealt must take it; but the same player cannot be compelled to take two exposed cards. Should such a combination occur, there must be a fresh deal by the same dealer. If the player exposes his cards himself, he has no remedy.

Should any player receive more or less than his correct number of cards, and discover the error before he looks at any card in his hand, or lifts it from the table, he may demand a fresh deal if no bet has been made; or he may ask the dealer to give him another from the pack if he has too few; or to draw a card if he has too many. Cards so drawn must not be exposed, but should be placed on the bottom of the pack.

If the number of the hands dealt does not agree with the number of players, there must be a new deal.