OBJECTS OF THE GAME. The game is fifty-one points, and the side first pegging that number, or getting rid of its fifty-one counters is the winner. Fourteen points are made on every deal, as follows:—

1For High, the ace of trumps.
1For Low, the deuce of trumps.
1For the Jack of trumps.
1For the Ten of trumps, or Game.
5For the Five of trumps, or Right Pedro.
5For the Five of the same colour, or Left Pedro.
14points altogether; all in the trump suit.

All these points, including Low, count to the player winning them, and not to the players to whom they are dealt. This saves endless disputes.

BIDDING. Beginning with the eldest hand, each player in turn, after examining his nine cards, can make one bid for the privilege of naming the trump suit. The peculiarity of this bidding is that nobody sells, the bids being made to the board, as it is called. The bidder announces the number of points he thinks he can make (with his partner’s assistance) but does not name the trump suit. If a player will not bid, he says: “I pass.” After a bid has been made in its proper turn, any following player must bid higher or pass. No one is allowed to bid more than fourteen. There are no second bids, and a bid once made cannot be amended or withdrawn. The player who has made the highest bid is called upon to name the trump suit.

Irregular Bids. If any player bids before the eldest hand has bid or passed, both the player in error and his partner lose their right to make any bid that deal; but the side not in error must bid against each other for the privilege of naming the trump suit. If the eldest hand has decided, and the pone bids without waiting for the dealer’s partner, the pone loses his bid, and the dealer may bid before his partner, without penalty. If the dealer bids before his partner has decided, both he and his partner lose their right to bid that deal; but the pone is still at liberty to overbid the eldest hand for the privilege of naming the trump. If the dealer’s partner has bid, and the dealer bids without waiting for the pone, the dealer loses his right to bid for that deal.

If a player whose partner has not yet bid names the trump suit, his partner loses the right to bid. If no bid is made, the dealer may name any suit he pleases, without bidding. If any player exposes a card before the trump suit is named, the adversaries may elect to have a new deal by the same dealer.

DISCARDING AND DRAWING. The trump suit named, each player discards and leaves face upward on the table as many cards as he pleases. He must discard three, to reduce his hand to six cards. If he discards more than three he must draw from the remainder of the pack to restore the number of his cards to six; so that after the discard and draw each player at the table will have exactly six cards, although nine were originally dealt him.

The dealer, beginning on his left, gives to each player in turn as many cards from the top of the pack as may be necessary to restore the number in his hand to six. When it comes to the dealer’s turn, instead of taking cards from the top of the pack, he may search the remainder of the pack, and take from it any cards that he pleases. This is called robbing the deck. Should he find in his own hand and the remainder of the pack more than six trumps, he must discard those he does not want, showing them face up on the table with the other discards.

Should any player discard a trump, his partner has the right to call his attention to it, and if the player has not been helped to cards, or has not lifted the cards drawn, the trump erroneously discarded may be taken back; otherwise it must remain among the discards until the hand has been played, when, if it is of any counting value, it must be added to the score of the side making the trump.

Although there is no law to that effect, it is considered imperative for each player except the dealer to discard everything but trumps. This is partly because no other cards are of the slightest use, and partly because one of the points of the game is that the number of trumps held by each player before the draw should be indicated by his discard.