A-B score 10 points; Low, Game, and both Pedroes, 12, from which they deduct the 2 points made by Y-Z.

No. 3. A bids
12 on hearts.
The draw: A 3;
Y 5; B 3; Z 2.
TrickNo. 4. A bids
8 on hearts.
The draw: A 2;
Y 4; B 4; Z 4.
AYBZAYBZ
♡A ♡3 5♢♡61♡A♡6 ♡J ♡3
♡K♡4♡8♡102♡8♡7♡4♡9
♡2♡7♡9♡J3♡Q♡24♢♡K
♣Q♣K♣3♣J4Q♠♣2♣A♣9
8♠♣A♣102♢55♢♡5♣J♣7
♡QQ♠K♢♡56♡104♠J♢2♢

No. 3. At the second trick, A knows that his partner still holds another trump, because he drew only three cards. This trump must be the 9. Z holds two more trumps, and they must be the Jack and Right Pedro, because Z would not throw away Game if he had anything smaller. The 7 must be with Y, and if A now leads trump Queen, he will leave the Pedro good over his Deuce, leaving him only 8 points, whereas he has bid 12. If A leads the Deuce, his partner’s nine will cinch the trick, and Z can make only the Jack.

A-B score 10. The 12 actually taken make good the bid; but the 2 points won by the adversaries must be deducted, leaving 10 to be scored by A-B.

No. 4. At the third trick, a hasty or careless player would have been only too glad of the opportunity to get in his Pedro. But Y reasons that there are only two trumps unaccounted for, the Ten and Left Pedro. If B has one, it must fall to this trick. He cannot have both, for A drew only two cards. If A has both, Y must catch his Pedro, no matter how A plays; and as long as Y does not get into the lead himself, he cannot lose his own Pedro. At trick 5, A naturally places the Pedro with Z, as Y did not save it on the King, and it is perfectly natural for A to trump with his Pedro, intending to lead the Ten to catch Z’s.

A-B score nothing, not having made good their bid. Y-Z score Right and Left Pedro, and Low, 11 points; adding the 8 points bid but not made by A-B, 19 altogether.

CINCH LAWS.

Formation of Table. A cinch table is complete with six players. If more than four assemble, they cut for preference, the four highest playing the first game. Partners and deal are then cut for, the two lowest pairing against the two highest. Partners sit opposite each other. The highest deals, and has the choice of seats and cards. The Ace is high, both in cutting and in play. A player exposing more than one card must cut again.

Ties. If the first cut does not decide, the players cutting equal cards cut again; but the new cut decides nothing but the tie.