A revoke is established when the trick in which it occurs has been turned and quitted; or when either the revoking player or his partner, whether in his right turn or otherwise, has led or played to the following trick.
If a revoke is claimed and proved, the revoking side cannot score any points that deal; but they may play the hand out to prevent the adversaries from making points.
If an adversary of the bidder revokes, the bidder’s side scores whatever points it makes that deal, regardless of the number bid.
A player may ask his partner whether or not he has a card of the suit in which he renounces and does not trump, and the player may correct his error if the question is asked before the trick is turned and quitted. But if he answers in the negative, there is no remedy.
Drawing Cards. Any player may ask the others to indicate the cards played by them to the current trick; but he must confine himself to the expression: “Draw cards.”
Irregular Remarks. A player calling attention in any manner to the trick or to the score, may be called upon to play his highest or lowest of the suit led; or to trump or not to trump the trick during the play of which the remark is made.
Scoring. A game consists of fifty-one points; fourteen of which must be made on every deal, as follows:—
1 for High, or the Ace of trumps.
1 for Low, or the Deuce of trumps.