2. The Troop. When the Soldiers hear this, they must Advance their Pikes, Shoulder their Muskets, and close their Ranks and Files to order, following their Leaders or Commanders to the place of Rendezvous, Quarters, or elsewhere.
3. The March. When you hear this, you must betake you to your open Orders in Ranks, Shoulder both Musket and Pike; and so as the Drum beats, you March slower or quicker.
4. The Preparative. Is to warn you to close your proportionable or due distance, when you are to prepare for Battle or Skirmish; and to see every thing be in order that may turn to advantage.
5. The Battle. This is by some called the Charge, or Signal to Charge the Enemy, and is beat in the beginning of the Fight to animate the Soldiers Courage.
6. The Retreat. This is beat when being over-powered, it is thought convenient to draw off and save a total Rout, or sometimes when an Enemy you suppose stronger than your self advances towards you to engage, but by Retreating you avoid him.
There are two more things on the Drum, somewhat to our purpose, viz.
1. The Tatto or Tapto. This is used in a Rounds and Garisons, to give notice to the Soldiers and Inhabitants when they ought to repair to their Quarters and Houses.
2. Revalley. Is to let them know when it is time to rise in the Morning, and attend on their Duty also. In Garisons, to let the People know when its safe to go abroad, the out Scouts being Relieved.
The Exercise of Horse in Troops or Squadrons, &c.
The Exercise of the Horse is various from that of the Foot, and therefore that I may not be wanting in what is necessary to the young Soldier in their Exercising in the County Troops, or those that may enter the present Service Abroad, I shall endeavour to give the Words of Command proper with their Explanation.