Watching the positions on the screens carefully, MacMaine called out a series of numbers in an unhurried voice and watched as the orders, relayed by the Kerothi staff, changed the position of parts of the Kerothi fleet. Then, as the computer-led Earth fleet jockeyed to compensate for the change in the Kerothi deployment, MacMaine called out more orders.
The High Commander of Keroth had called MacMaine a "computing animal," but the term was far from accurate. MacMaine couldn't possibly have computed all the variables in that battle, and he didn't try. It was a matter of human intuition against mechanical logic. The advantage lay with MacMaine, for, while the computer could not logically fathom the intuitive processes of its human opponent, MacMaine could and did have an intuitive grasp of the machine's logic. MacMaine didn't need to know every variable in the pattern; he only needed to know the pattern as a whole.
The Shudos was well in the rear of the main body of the Kerothi fleet. There was every necessity for keeping MacMaine's flagship out of as much of the fighting as possible.
When the first contact was made, MacMaine was certain of the outcome. His voice became a steady drone as he called out instructions to the staff officers; his mind was so fully occupied with the moving pattern before him that he noticed nothing else in the room around him.
Spaceship against spaceship, the two fleets locked in battle. The warheads of ultralight torpedoes flared their eye-searing explosions soundlessly into the void; ships exploded like overcharged beer bottles as blaster energy caught them and smashed through their screens; men and machines flamed and died, scattering the stripped nuclei of their component atoms through the screaming silence of space.
And through it all, Sebastian MacMaine watched dispassionately, calling out his orders as ten Earthmen died for every Kerothi death.
This was a crucial battle. The big push toward the center of Earth's cluster of worlds had begun. Until now, the Kerothi had been fighting the outposts, the planets on the fringes of Earth's sphere of influence which were only lightly colonized, and therefore relatively easy to take. Earth's strongest fleets were out there, to protect planets that could not protect themselves.
Inside that periphery were the more densely populated planets, the self-sufficient colonies which were more or less able to defend themselves without too much reliance on space fleets as such. But now that the backbone of the Earth's Space Force had been all but broken, it would be a relatively easy matter to mop up planet after planet, since each one could be surrounded separately, pounded into surrender, and secured before going on to the next. That, at least, had been the original Kerothi intention. But MacMaine had told them that there was another way—a way which, if it succeeded, would save time, lives, and money for the Kerothi. And, if it failed, MacMaine said, they would be no worse off, they would simply have to resume the original plan.
Now, the first of the big colony planets was to be taken. When the protecting Earth fleet was reduced to tatters, the Kerothi would go on to Houston's World as the first step in the big push toward Earth itself.