“Point Two: Snookums’ mind is a strictly logical one, but it is operating in a more than logical universe. Consequently, it is unstable.

“Point Three: Snookums was built to conduct his own experiments. To forbid him to do that would be similar to beating a child for acting like a child; it would do serious harm to the mind. In Snookums’ case, the randomity of the brain would exceed optimum, and the robot would become insane.

“Point Four: Emotion is not logical. Snookums can’t handle it, except in a very limited way.”

Fitzhugh had been making his points by tapping them off on his fingers with the stem of his unlighted pipe. Now he shoved the pipe back in his pocket and clasped his hands behind his back.

“It all adds up to this: Snookums must be allowed the freedom of the ship. At the same time, every one of us must be careful not to ... to push the wrong buttons, as it were.

“So here are a few don’ts. Don’t get angry with Snookums. That would be as silly as getting sore at a phonograph because it was playing music you didn’t happen to like.

“Don’t lie to Snookums. If your lies don’t fit in with what he knows to be true—and they won’t, believe me—he will reject the data. But it would confuse him, because he knows that humans don’t lie.

“If Snookums asks you for data, qualify it—even if you know it to be true. Say: ‘There may be an error in my knowledge of this data, but to the best of my knowledge....’

“Then go ahead and tell him.

“But if you absolutely don’t know the answer, tell him so. Say: ‘I don’t have that data, Snookums.’