- It is optional with the player either to allow his opponent to stand the huff, or to compel him to take the offered piece.
["Standing the huff" is when a player refuses to take an offered piece, but either intentionally or accidentally makes another move. His adversary then removes the man that should have taken the piece, and makes his own move—huff and move, as it is called.]
- Ten minutes is the longest time allowed to consider a move, which if not made within that time, forfeits the game.
- It is compulsory upon the player to take all the pieces he can legally take by the same series of moves. On making a King, however, the latter remains on his square till a move has been made on the other side.
- All disputes are to be decided by the majority of the bystanders present, or by an umpire.
- No player may leave the room without the consent of his adversary, or he forfeits the game.
- A false move must be remedied as soon as it is discovered, or the maker of such move loses the game.
- When only a small number of men remain toward the end of the game, the possessor of the lesser number may call on his opponent to win in at least fifty moves, or declare the game drawn. With two Kings to one, the game must be won in at most twenty moves on each side.
- The player who refuses to abide by the rules loses the game. In the losing game a player must take all the men he can by his move.