85. Examples of Hands in Cribbage
| cards | count |
|---|---|
| Two sevens, two eights, and a nine | 24 |
| Two eights, a seven, and two nines | 20 |
| Two nines, a six, seven, and eight | 16 |
| Two sixes, two fives, and a four | 24 |
| Two sixes, two fours, and a five | 24 |
| Two fives, two fours, and a six | 24 |
| Two threes, two twos, and an ace | 16 |
| Two aces, two twos, and a three | 16 |
| Three fives and a tenth card | 14 |
| Three fours and a seven | 12 |
| Three twos and a nine | 8 |
| Six, seven, eight, and two aces | the ragged 13 |
| 6 + 1 and 8 | 15-2 |
| 6 + 1 and 8 | 16-4 |
| 6 + 1 + 1 + 7 | 15-6 |
| 7 + 8 | 15-8 |
| the pair of aces and the sequence 5 | 13 |
| Three sixes and a nine | 12 |
| Three sevens and an eight | 12 |
| Three eights and a seven | 12 |
| Three nines and a six | 12 |
| Three threes and a nine | 12 |
| Three sixes and a three | 12 |
| Three sevens and an ace | 12 |
| Two tens (pair) and two fives | 12 |
| Two tenth cards (not a pair) and two fives | 10 |
| Two nines and two sixes | 12 |
| Two eights and two sevens | 12 |
| Two sixes and two threes | 8 |
| Two fives, a four, and a six | 12 |
| Two fours, a five, and a six | 12 |
| Two sixes, a four, and a five | 12 |
| Two threes and two nines | 8 |
| Two nines, a seven, and an eight | 10 |
| Two eights, a seven, and a nine | 12 |
| Two sevens, an eight, and a nine | 12 |
| Two sixes, a seven, and an eight | 10 |
| Two sixes, a three, and a nine | 8 |
| A seven, eight, nine, ten, and knave | 7 |
| A six, seven, eight, nine, and ten | 9 |
| A six, seven, eight, and nine | 8 |
| A six, five, and two sevens | 8 |
| Any double sequence of three cards
and a pair (as knave, queen, and two kings). | 6 |
| Any sequence of three cards and a fifteen | 5 |
| Any sequence of four cards and a
fifteen (as seven, eight, nine and ten) | 6 |
| Any sequence of six cards | 6 |
| Any sequence of four cards and a flush | 8 |
| Any flush of four cards and a fifteen | 6 |
| Any flush of four cards and a pair | 6 |
The highest number that can be counted from five cards is 29—made from four fives and a knave; that is, three fives and a knave of the suit turned up, and a five on the pack—for the combinations of the four fives, 16; for the double pair-royal, 12; his nob, 1-29.
Rustle is not Industry.
86. Maxims for laying out the Crib Cards.
In laying out cards for the crib, the player should consider not only his own hand, but also to whom the crib belongs, as well as the state of the game; for what might be right in one situation would be wrong in another. Possessing a pair-royal, it is generally advisable to lay out the other cards for crib, unless it belongs to the adversary. Avoid giving him two fives, a deuce and a trois, five and six, seven and eight, five and any other tenth card. When he does not thereby materially injure his hand, the player should for his own crib lay out close cards, in hope of making a sequence; or two of a suit, in expectation of a flush; or cards that of themselves reckoned with others will count fifteen. When the antagonist be nearly up, and it may be expedient to keep such cards as may prevent him from gaining at play. The rule is to baulk your adversary's crib by laying out cards not likely to prove of advantage to him, and to lay out favourably for your own crib. This applies to a stage of the game when it may be of consequence to keep in hand cards likely to tell in play, or when the non-dealer would be either out by his hand, or has reason for thinking the crib of little moment. A king and a nine is the best baulk, as none can form a sequence beyond it; king or queen, with an ace, six, seven, eight, or nine, are good ones to put out. Low cards are generally the most likely to gain at play; the flushes and sequences, particularly if the latter be also flushes, are eligible hands, as thereby the player will often be enabled either to assist his own crib, or baulk that of the opponent; a knave should never be put out for his crib, if it can be retained in hand.
87. Three or Four-Hand Cribbage