"Well, each commanding general works out his strategy, and does his best to bring about a winning position, just as they would at chess, as I said. There is a time limit, you see, and when the time is up the umpires get together, inspect the whole theatre of war, and make their decision."

"It's a regular game, isn't it, Jack?"

"Yes. The Germans call it Krug-spiel—which means war-game, and that term has been adopted all over the world. It's played with maps and pins, too, in the war colleges, both for sea and land, and that's how officers get training for war in time of peace. It isn't an easy game to learn, either."

"Where do we come in, Jack? What is it we're supposed to do?"

"Obey orders, in the first place, absolutely. And I don't know what the orders will be, and neither does anyone else, so I can't tell you just what we'll do. But, generally speaking, we'll just have to do regular scout duty. It will be up to us to detect the movements of the enemy, and report, through Scout-Master Durland, who'll be Captain Durland, during the maneuvers, to the staff."

"General Harkness's staff, you mean, Jack? Just what is a staff, anyhow?"

"The headquarters staff during a campaign is a sort of extra supply of arms and legs and eyes for the commanding general. The staff officers carry his orders, and represent him in different parts of the field. They carry orders, and receive reports, and they take just as much routine work as possible off the hands of the general, so that he'll be free to make his plans. You see the general never does any actual fighting. He's too valuable to risk his life that way. He's supposed to stay behind, and be ready to take advantage of any chance he sees."

"Times have changed, haven't they, Jack? In the old histories we used to read about generals who led charges and did all sorts of things like that."

"Well, it would be pretty wasteful to put a general in danger that way now, Pete. He's had plenty of chance to prove his bravery, as a rule, and, when he's a general, and has years of experience behind him, the idea is to use his brain. If he is in the rear, and by his eyes and the reports he gets in all sorts of ways, can get a general view of what is going on, he can tell just what is best to be done. Sometimes the only way to win a battle is to sacrifice a whole brigade or a division—to let it be cut to pieces, without a chance to save itself, in order that the rest of the army may have time to change its position, so that the battle can be won. That's the sort of thing the general has got to decide, and if he's in the thick of the fighting in the old-fashioned way, he can't possibly do that."

"I think it's going to be great sport, don't you, Jack?" asked Tom Binns. "Will there be any real firing?"