"Gib," Farrell croaked. "Gib, can you risk a look back? I think I've gone mad."

The scouter swerved briefly as Gibson looked back. "You're all right, Arthur. Just hang on tight. I'll explain everything when we get you safe in the Marco."

Farrell forced himself to relax, more relieved than alarmed by the painful pricking of returning sensation. "I might have known it, damn you," he said. "You found your lost city, didn't you?"

Gibson sounded a little disgusted, as if he were still angry with himself over some private stupidity. "I'd have found it sooner if I'd had any brains. It was under water, of course."


In the Marco Four, Gibson routed Stryker out of his cubicle and mixed drinks around, leaving Farrell comfortably relaxed in the padded control chair. The paralysis was still wearing off slowly, easing Farrell's fear of being permanently disabled.

"We never saw the city from the scouter because we didn't go high enough," Gibson said. "I realized that finally, remembering how they used high-altitude blimps during the First Wars to spot submarines, and when I took the scouter up far enough there it was, at the ocean bottom—a city to compare with anything men ever built."

Stryker stared. "A marine city? What use would sea-creatures have for buildings?"

"None," Gibson said. "I think the city must have been built ages ago—by men or by a manlike race, judging from the architecture—and was submerged later by a sinking of land masses that killed off the original builders and left Arz nothing but an oversized archipelago. The squids took over then, and from all appearances they've developed a culture of their own."

"I don't see it," Stryker complained, shaking his head. "The pink fishers—"