“Well I prefer fairies,” sighed Tatters, with a smile at Urtha.
“Look!” cried the little flower girl delightedly. “Let’s pretend this is a silver ship and there—” as a spray of crystal drops dashed over the side of the iceberg—“there are the diamonds! Let’s dance!” She looked so coaxing and so cunning that Tatters sprang up impulsively and the two went skipping, sliding and twirling all over the ice until they were dancing on a perfect carpet of flowers.
“Teach her the Ragbad quadrille,” called Grampa. “If we’re going back with a fortune, there’ll be high old times in the red castle and Urtha will want to know the dances the same as the other girls. Wait, I’ll play it for you.”
Seizing his drum sticks, the old soldier broke into the spirited measures of the Ragbad quadrille and soon Tatters and Urtha were bowing and gliding, turning three times to the left and four to the right, pretending to change partners with a dozen imaginary courtiers—all troubles and dangers forgotten.
“This reminds me of old times,” said Grampa, stopping at last from lack of breath. “And you’ll never be a wall-flower, my dear!” chuckled the old soldier, wagging his finger at the little fairy.
“Let’s play scrum,” proposed Tatters, who was perfectly breathless too.
“Oh let’s!” cried Urtha. So Grampa obligingly unfastened his game leg, and the Prince and little flower girl were soon deep in the mysteries of the queer old game of scrum, Bill keeping score on the ice and the old soldier, with half closed eyes, thinking of the good old days when he was a lad and a hero to all the pretty girls in Ragbad.
“First peaceful moment we’ve had since we left the old country,” mused Grampa and, reaching down, he picked up his pipe and tobacco. Tatters had removed them from the game leg before they started to play. Absently Grampa filled his pipe from one of the pouches—the blue pouch he had taken from Vaga, the bandit. All this time it had lain forgotten in Grampa’s game leg. Without realizing that he had used the robber’s tobacco, Grampa felt for a match. At the same moment Urtha and Tatters finished their fifth game of scrum and, closing up the game leg, they buckled it back in place.
“Now tell me all about Ragbad,” begged Urtha, leaning against Grampa’s knee. This Tatters was only too delighted to do, for the young Prince was heartily homesick and, as he could not be in Ragbad, talking about it was the next best thing. So he told little Urtha all about his pigeons and the Redsmith and Pudge’s tower—where you could see clear out into Jinxland—and of the fun he and Grampa had in the old castle and of Mrs Sew-and-Sew’s garden. The old soldier nodded from time to time and at last, taking up his pipe, he began to smoke. I say began, for at the third puff a simply astonishing thing happened. Bill vanished instanter [and you know how quick that is]. Tatters turned to a great black crow, Urtha to a crow of vari-colored feathers, and Grampa, himself, to an old crow with a game leg.