Ordinary passenger cars now can go 2¾ miles west of Squaw Flat to Soda Spring, at the east base of Elephant Hill, but beyond Soda Spring four-wheel-drive vehicles should be used. Some people conquer the hill in dune buggies or on motorcycles, but this is considered quite dangerous. Both sides of this short (1¼ miles) but formidable hill have switchback curves too sharp to negotiate in the regular manner, so special driving techniques must be followed. On the east side, you must drive out on a flat rock, jockey back and forth until turned completely around, then proceed up the hill. On the west side, you descend a 40-percent grade to a shelf, back down a narrow stretch of about 30-percent grade and back sharply to the left onto a flat rock, then go forward again. On the return trip the whole procedure is carried out in reverse order.

West of Elephant Hill, the road reaches a Y, at which you must turn left on a one-way road; the right-hand road is for later one-way return to the Y. Why the left-hand fork is one way soon becomes apparent, for the road leads into a narrow shallow graben, called Devils Pocket ([fig. 51]), between rock walls, and is barely wide enough for one car. After about 2 miles the graben widens out into a beautiful spot called the Devils Kitchen, which contains several picnic tables tucked into shady recesses in the sandstone walls. This is the starting point for two trails leading southward by different routes to Chesler Park, from which other trails lead to Druid Arch or back to Squaw Flat.

From the Devils Kitchen, the road turns abruptly westward for about half a mile to another Y in about the middle of Devils Lane, one of the larger grabens and one of two whose entire length is traversed by roads, as shown on the map ([fig. 1]). Only the left fork is a two-way road, so let us take the left fork 2¾ miles southwestward to the next road junction. About halfway down Devils Lane, a fault crossing the graben has created a narrow steep ridge appropriately called SOB Hill, because the road over it creates a challenge that some vehicles fail to meet on the first attempt!

The next road intersection is now shown on the map ([fig. 1]) as a sharp turn leading southwest to Ruin Park and Beef Basin. The abandoned left fork (not shown) leads east into Chesler Park. This park, shown in [figure 50] and near the bottom of [figure 51], is a beautiful natural meadow of several hundred acres fenced by a natural wall of needles and containing a central island of needles. Because of vehicular damage to meadow vegetation, the National Park Service found it necessary to close the road. To reach Chesler Park now, vehicles must go right a short distance to the Chesler Canyon turnoff, then left about half a mile to a parking area. From here, a ½-mile hike east through the narrow Joint Trail gets us to the south side of Chesler Park, where we join the abandoned road to reach the northeast corner of the park and the trails into The Needles proper ([fig. 1]).

This change adds 1¾ miles (one way) to the hike to Druid Arch, making the round trip about 11½ miles. At the old trailhead, near the northeast corner of Chesler Park, is a sign proclaiming the need for rubber-soled shoes and water, and I strongly support these admonitions, for much of the hike is on bare smooth sandstone and includes steep slopes and generally dry waterfalls. The hike should not be attempted by anyone not in good physical condition, and it should not be undertaken alone; two or more people should travel together.

As shown in [figure 52], the trail to Druid Arch from Chesler Park starts out on bare Cedar Mesa Sandstone marked by a succession of rock cairns, two of which are visible and without which the trail would soon be lost. The trail drops rapidly down into Elephant Canyon, which is then followed southward 2 miles to the arch. This canyon has cut through the Cedar Mesa into the underlying Rico Formation, and much of the canyon is quite narrow and steep sided, as shown in [figure 53]. Although much of the Rico consists of red beds laid down above sea level by ancient streams, the trail crosses several thin beds of dark-gray hard limestone containing fossil marine seashells and ancient sea anemones whose original calcium carbonate parts have been locally replaced by jasper (red iron-bearing silica). When at last the weary hiker makes the steep climb out of the canyon and rounds the final bare-rock curve, the sudden and striking view of Druid Arch ([fig. 54]) seems worth every bit of the effort—at least it was to me and my hiking companion.

After my friend and I hiked to Druid Arch and after the length of this route was increased to a round-trip distance of 11½ miles, a new route was constructed having a round-trip length of only 8½ miles. This new trail starts at the end of the passenger-car road at the east edge of Elephant Hill, goes 1¼ miles southwest to join an older trail in Elephant Canyon, then follows this canyon 3 miles south to the arch.

TRAIL TO DRUID ARCH, near its beginning at northeast corner of Chesler Park, marked only by rock cairns, two of which are visible. (Fig. 52)