The result was that in instances where the team had phone contact details for managers, the information was often outdated.

`No, he used to work here, but he left over a year ago.'

`No, we don't have a telephone tree of people to ring if something goes wrong with our computers. There are a whole bunch of people in different places here who handle the computers.'

This is what John often heard at the other end of the phone.

The network had grown into a rambling hodgepodge for which there was little central coordination. Worse, a number of computers at different NASA centres across the US had just been tacked onto SPAN without telling the main office at Goddard. People were calling up the ad-hoc crisis centre from computer nodes on the network which didn't even have names. These people had been practising a philosophy known in computer security circles as `security through obscurity'. They figured that if no-one knew their computer system existed—if it didn't have a name, if it wasn't on any list or map of the SPAN network—then it would be protected from hackers and other computer enemies.

McMahon handled a number of phone calls from system managers saying, `There is something strange happening in my system here'. John's most basic question was, `Where is "here"?' And of course if the SPAN office didn't know those computer systems existed, it was a lot harder to warn their managers about the worm. Or tell them how to protect themselves. Or give them a worm-killing program once it was developed. Or help them seal up breached accounts which the worm was feeding back to its creator.

It was such a mess. At times, McMahon sat back and considered who might have created this worm. The thing almost looked as though it had been released before it was finished. Its author or authors seemed to have a good collection of interesting ideas about how to solve problems, but they were never properly completed. The worm included a routine for modifying its attack strategy, but the thing was never fully developed. The worm's code didn't have enough error handling in it to ensure the creature's survival for long periods of time. And the worm didn't send the addresses of the accounts it had successfully breached back to the mailbox along with the password and account name. That was really weird. What use was a password and account name without knowing what computer system to use it on?

On the other hand, maybe the creator had done this deliberately. Maybe he had wanted to show the world just how many computers the worm could successfully penetrate. The worm's mail-back program would do this. However, including the address of each infected site would have made the admins' jobs easier. They could simply have used the GEMPAK collection as a hitlist of infected sites which needed to be de-wormed. The possible theories were endless.

There were some points of brilliance in the worm, some things that McMahon had never considered, which was impressive since he knew a lot about how to break into VMS computers. There was also considerable creativity, but there wasn't any consistency. After the worm incident, various computer security experts would hypothesise that the WANK worm had in fact been written by more than one person. But McMahon maintained his view that it was the work of a single hacker.

It was as if the creator of the worm started to pursue an idea and then got sidetracked or interrupted. Suddenly he just stopped writing code to implement that idea and started down another path, never again to reach the end. The thing had a schizophrenic structure. It was all over the place.